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Feature/template cleanup #177
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Feature/template cleanup #177
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nomishen
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Overall, everything looks great and I left a few comments. I suggest to ask TW to review the languages after our side is finalized. They might be able to capture something we don't. Thank you.
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| # TODOs (trimmed down version of tasks listed at: https://github.cds.internal.unity3d.com/unity/com.unity.template-starter-kit) | |||
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Currently talking with @nicolasvidil to see if there's a way not to duplicate this
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nomishen
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All looks good. Thank you Fernando.
* release/v0.1.0-experimental: event added for ClientCharacterVisualization on destroy to remove UI elements (#190) Feature/template cleanup (#177) adding a simplified version of my animation_anticipation change that … (#182) cleanup for downed player on late join (order of operations) & health check (#174) update mlapi version (#183) Removed unused component reference from CharLight (5) game object, (#189) redundant meta files removed ReadMe update with Discord Channel awareness (#186) Update LFS content in README (#151) ready button disabled sprite field updated (#178) fix: Remove development test scenes (#179) Update CONTRIBUTING.md Sam's comments # version update (#170) # Conflicts: # Assets/BossRoom/Scenes/BossRoom.unity # Assets/BossRoom/Scenes/CharSelect.unity
All fields inside of this Jira task have been addressed now.
Modified files of interest are: