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@bdero bdero commented Aug 29, 2023

Resolves flutter/flutter#133194.

And use it for building the Impeller Scene pipelines.

@bdero bdero requested review from chinmaygarde and dnfield August 29, 2023 20:41
@bdero bdero self-assigned this Aug 29, 2023
@bdero bdero force-pushed the bdero/default-depth-stencil branch from 53d1d4a to 5e05c14 Compare August 29, 2023 22:02
@bdero bdero added the autosubmit Merge PR when tree becomes green via auto submit App label Aug 29, 2023
@auto-submit auto-submit bot merged commit edf60df into flutter:main Aug 29, 2023
auto-submit bot pushed a commit that referenced this pull request Aug 29, 2023
Add docstrings for the capabilities. Include examples/extra detail for the more confusing concepts.

Also renames a couple of capabilities for consistency with format terminology:
* SupportsDecalTileMode -> SupportsDecalSamplerAddressMode
* SupportsMemorylessTextures -> SupportsDeviceTransientTextures

PR is built on #45240 (waiting for tree to reopen).
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Aug 30, 2023
auto-submit bot pushed a commit to flutter/flutter that referenced this pull request Aug 30, 2023
…133616)

flutter/engine@c5854a6...9f2cf5c

2023-08-29 [email protected] Roll Skia from 8a2754a1ae60 to e6eb56d9b074 (3 revisions) (flutter/engine#45248)
2023-08-29 [email protected] Refactor `Stopwatch` into `StopwatchVisualizer` and `SkStopwatchVisualizer` (flutter/engine#45200)
2023-08-29 [email protected] Roll buildroot (flutter/engine#45249)
2023-08-29 [email protected] [Impeller] Add GetDefaultDepthStencil to capabilities. (flutter/engine#45240)

If this roll has caused a breakage, revert this CL and stop the roller
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gaaclarke pushed a commit to gaaclarke/engine that referenced this pull request Aug 30, 2023
Resolves flutter/flutter#133194.

And use it for building the Impeller Scene pipelines.
gaaclarke pushed a commit to gaaclarke/engine that referenced this pull request Aug 30, 2023
Add docstrings for the capabilities. Include examples/extra detail for the more confusing concepts.

Also renames a couple of capabilities for consistency with format terminology:
* SupportsDecalTileMode -> SupportsDecalSamplerAddressMode
* SupportsMemorylessTextures -> SupportsDeviceTransientTextures

PR is built on flutter#45240 (waiting for tree to reopen).
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[Impeller] Scene is unconditionally selecting kD32SfloatS8UInt for a depth attachment

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