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Architecture.md improvements #254
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Architecture.md improvements #254
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lkrell
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Nice additions! Some edits to consider! One definitely may want to be changed for NetworkedVars to NetworkVariables.
Co-authored-by: Lori Krell <[email protected]>
Co-authored-by: Lori Krell <[email protected]>
Co-authored-by: Lori Krell <[email protected]>
Co-authored-by: Lori Krell <[email protected]>
Co-authored-by: Lori Krell <[email protected]>
Co-authored-by: Lori Krell <[email protected]>
Co-authored-by: Lori Krell <[email protected]>
Co-authored-by: Lori Krell <[email protected]>
Co-authored-by: Sam Bellomo <[email protected]>
lkrell
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Looks great!
Co-authored-by: Sam Bellomo <[email protected]>
Co-authored-by: Sam Bellomo <[email protected]>
Co-authored-by: Sam Bellomo <[email protected]>
…logies/com.unity.multiplayer.samples.coop into feature/architecture-md-improvements # Conflicts: # ARCHITECTURE.md
* main: Adding suggested changes Uploading pull-request-template docs: License UCL update and changelog additions (#304) Correction for stealth state, should use bool, not byte (#263) Create third-party contributions file (#262) Update README.md in package (#260) Architecture.md improvements (#254) docs: Changelog and Third Party for 0.1.0 (#233) Update LICENSE.md Update LICENSE.md Update LICENSE.md adding initial codeowners file (sam as global) (#258) Update readme (#256) Adding missing space project name update (#245) quick fix for missing TGA # Conflicts: # Assets/BossRoom/Scripts/Client/Game/Character/ClientCharacterVisualization.cs # Assets/BossRoom/Scripts/Server/Game/Action/StealthModeAction.cs # Assets/BossRoom/Scripts/Server/Game/Character/AIBrain.cs # Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md # ProjectSettings/ProjectSettings.asset
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