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Fix #1258: Add mixed hex and RGB(A) parsing to XMLColorToInt #1261
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patrikjuvonen
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multitheftauto:master
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patrikjuvonen:feature/parse-mixed-colors
Apr 1, 2020
Merged
Fix #1258: Add mixed hex and RGB(A) parsing to XMLColorToInt #1261
patrikjuvonen
merged 6 commits into
multitheftauto:master
from
patrikjuvonen:feature/parse-mixed-colors
Apr 1, 2020
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`XMLColorToInt` is used when parsing i.e. `color` attribute from map files on various elements such as vehicles, blips, radarareas, teams and so on. Before it only supported a single format for multi-value attributes. So now it is possible to specify separate colors like so: `#ff0, 255, 0, 0, #ff0000, #ffffff55` Which corresponds: yellow, red, red, transparent white
qaisjp
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LGTM. ![]()
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Still lgtm
patrikjuvonen
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patrikjuvonen
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…orToInt (#1261)"" This reverts commit 3f39bb5. Signed-off-by: Patrik Juvonen <[email protected]>
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Summary
XMLColorToIntis used when parsing i.e.colorattribute from map files on various elements such as vehicles, blips, radarareas, teams and so on.Currently it only supports a single format for multi-value attributes (i.e. vehicles have many colors) and many elements don't support hex color format right now anyway, so this PR adds consistent color attribute behavior across all element types.
So now it is possible to specify separate colors like so:
Which corresponds to:
And works straight for vehicles.
But most importantly all elements now have consistent
colorbehavior, so for example blips, radarareas, teams can now be passed a hex color value and it will work.This PR closes #1258.
Tests
A test map file is available for download here.