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Add hex and RGB(A) support to all map color attributes #1258

@patrikjuvonen

Description

@patrikjuvonen

Is your feature request related to a problem? Please describe.
It seems various color formats like hex or RGB(A) aren't supported for many element types like radararea and blip but throw an error instead.

This is a breaking change. For example the race gamemode depends on this old behavior as described in #1393

Describe the solution you'd like
Make color format support consistent across element types.

Describe alternatives you've considered
Use of a third-party script to convert unsupported color values in map files to a supported format.

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