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[Impeller] Add a TextureGLES API for wrapping a framebuffer and use it to implement OpenGL FBO targets in the embedder library #51269
[Impeller] Add a TextureGLES API for wrapping a framebuffer and use it to implement OpenGL FBO targets in the embedder library #51269
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This pull request executed golden file tests, but it has not been updated in a while (20+ days). Test results from Gold expire after as many days, so this pull request will need to be updated with a fresh commit in order to get results from Gold. |
| const Type type_; | ||
| HandleGLES handle_; | ||
| mutable bool contents_initialized_ = false; | ||
| const bool is_wrapped_; |
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You should be able to get rid of the is_wrapped_ bool and replace it with wrapped_fbo_.has_value()
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SurfaceGLES is using textures with the kWrapped flag that are not associated with a specific FBO. Apparently this means that the texture should use whatever FBO is bound when encoding happens.
(see https://github.com/flutter/engine/blob/main/impeller/renderer/backend/gles/surface_gles.cc#L38)
| HandleGLES handle_; | ||
| mutable bool contents_initialized_ = false; | ||
| const bool is_wrapped_; | ||
| const std::optional<GLuint> fbo_; |
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Perhaps call this wrapped_fbo_?
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done
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From Triage: Conceptually, the framebuffer object in OpenGL ES is an impeller::RenderTarget. It seems odd to repurpose a texture for this (which are attachments to render targets) as proxies. We should rework this API to make wrapped textures be represented as render targets in OpenGL ES. |
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But that is a followup, landing this is good for now. |
…t to implement OpenGL FBO targets in the embedder library The Linux embedder is rendering to a FlutterOpenGLFramebuffer that specifies an OpenGL FBO. This API allows the embedder to create a color attachment that wraps the FBO so that the render pass will bind to that FBO during encoding.
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… and use it to implement OpenGL FBO targets in the embedder library (flutter/engine#51269)
…146100) flutter/engine@e6f1940...ea93c5d 2024-04-01 [email protected] [Impeller] Add a TextureGLES API for wrapping a framebuffer and use it to implement OpenGL FBO targets in the embedder library (flutter/engine#51269) 2024-04-01 [email protected] Remove `testing/android_background_image` which does not run/exist on CI. (flutter/engine#51815) 2024-04-01 [email protected] [Impeller] Avoid loading redundant Vulkan extensions. (flutter/engine#51818) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC [email protected],[email protected],[email protected] on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
…isions) (#146100)" (#146106) Reverts: #146100 Initiated by: LongCatIsLooong Reason for reverting: https://ci.chromium.org/ui/p/flutter/builders/prod/Linux_pixel_7pro%20hello_world_impeller/3118/overview Original PR Author: engine-flutter-autoroll Reviewed By: {fluttergithubbot} This change reverts the following previous change: flutter/engine@e6f1940...ea93c5d 2024-04-01 [email protected] [Impeller] Add a TextureGLES API for wrapping a framebuffer and use it to implement OpenGL FBO targets in the embedder library (flutter/engine#51269) 2024-04-01 [email protected] Remove `testing/android_background_image` which does not run/exist on CI. (flutter/engine#51815) 2024-04-01 [email protected] [Impeller] Avoid loading redundant Vulkan extensions. (flutter/engine#51818) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC [email protected],[email protected],[email protected] on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
… and use it to implement OpenGL FBO targets in the embedder library (flutter/engine#51269)
…sions) (#146108) Manual roll requested by [email protected] Cannot build log URL because revision "9a513de65251" is invalid: Luci builds of "Linux linux_android_emulator_skia_tests" for 9a513de65251f83a43d979bb0b2d4c8ee2f8c417 was FAILURE 2024-04-01 98614782+auto-submit[bot]@users.noreply.github.com Reverts "[Impeller] Avoid loading redundant Vulkan extensions. (#51818)" (flutter/engine#51835) 2024-04-01 [email protected] Run and record `adb shell screenrecord` during Android scenario app (flutter/engine#51832) 2024-04-01 [email protected] Roll Skia from 0b0ed6ca101b to fe64c32d7f2e (4 revisions) (flutter/engine#51831) 2024-04-01 [email protected] Run the `DrawSolidBlueScreenTest` 5x in a row in bringup builds. (flutter/engine#51829) 2024-04-01 [email protected] Remove tests related to StrictMode that were never running on CI. (flutter/engine#51827) 2024-04-01 [email protected] [Impeller] Ignore warnign about shader stages not consuming outputs. (flutter/engine#51822) 2024-04-01 [email protected] [Skwasm] Forward text height from paragraph height to default text style (flutter/engine#51819) 2024-04-01 [email protected] Remove log statements that did not help. (flutter/engine#51825) 2024-04-01 [email protected] Roll Skia from 40c436a785fa to 0b0ed6ca101b (6 revisions) (flutter/engine#51823) 2024-04-01 [email protected] [Impeller] Add a TextureGLES API for wrapping a framebuffer and use it to implement OpenGL FBO targets in the embedder library (flutter/engine#51269) 2024-04-01 [email protected] Remove `testing/android_background_image` which does not run/exist on CI. (flutter/engine#51815) 2024-04-01 [email protected] [Impeller] Avoid loading redundant Vulkan extensions. (flutter/engine#51818) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC [email protected],[email protected],[email protected] on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
The Linux embedder is rendering to a FlutterOpenGLFramebuffer that specifies an OpenGL FBO. This API allows the embedder to create a color attachment that wraps the FBO so that the render pass will bind to that FBO during encoding.