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Only call destruction_callback if non-null #24845
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In MakeSkSurfaceFromBackingStore and other places in embedder.cc, we call a texture or framebuffer destruction callback without first verifying it's non-null. This adds a check before such calls. Currently fl_renderer_gl_create_backing_store() in the Linux GTK embedder and ExternalTextureGL::PopulateTexture() in the Windows embedder either explicitly or implicitly set a null destruction callback. This prevents a crash reported when running under OpenGL ES 2.0 reported in flutter/flutter#76881. While this prevents the crash, it does not fix the underlying issue.
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@chinmaygarde any suggestions on what he most straightforward way to test this might be? Most of the tests in embedder_unittests_gl.cc are a lot more involved. |
chinmaygarde
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Its hard to imagine when the caller might set this to nullptr as it would be a pretty massive leak. I suppose if the FBO is the default window bound framebuffer? Having a null check is fine. You can write a death test for this in embedder_unittests.
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Yep. Noticed this in the Linux embedder initially. Looks like there may be a case in the Windows embedder as well. Both need separate fixes. |
While we no longer crash when the framebuffer destruction_callback is null (patched in #24845) we should bet setting one, even if it's a no-op containing a comment pointing to where cleanup is implemented.
In MakeSkSurfaceFromBackingStore and other places in embedder.cc, we call a texture or framebuffer destruction callback without first verifying it's non-null. This adds a check before such calls. Currently fl_renderer_gl_create_backing_store() in the Linux GTK embedder and ExternalTextureGL::PopulateTexture() in the Windows embedder either explicitly or implicitly set a null destruction callback. This prevents a crash reported when running under OpenGL ES 2.0 reported in flutter/flutter#76881. While this prevents the crash, it does not fix the underlying issue.
While we no longer crash when the framebuffer destruction_callback is null (patched in flutter#24845) we should bet setting one, even if it's a no-op containing a comment pointing to where cleanup is implemented.
In MakeSkSurfaceFromBackingStore and other places in embedder.cc, we call a texture or framebuffer destruction callback without first verifying it's non-null. This adds a check before such calls. Currently fl_renderer_gl_create_backing_store() in the Linux GTK embedder and ExternalTextureGL::PopulateTexture() in the Windows embedder either explicitly or implicitly set a null destruction callback. This prevents a crash reported when running under OpenGL ES 2.0 reported in flutter/flutter#76881. While this prevents the crash, it does not fix the underlying issue.
While we no longer crash when the framebuffer destruction_callback is null (patched in flutter#24845) we should bet setting one, even if it's a no-op containing a comment pointing to where cleanup is implemented.
In MakeSkSurfaceFromBackingStore and other places in embedder.cc, we
call a texture or framebuffer destruction callback without first
verifying it's non-null. This adds a check before such calls.
Currently fl_renderer_gl_create_backing_store() in the Linux GTK
embedder and ExternalTextureGL::PopulateTexture() in the Windows
embedder either explicitly or implicitly set a null destruction
callback.
This prevents a crash reported when running under OpenGL ES 2.0 reported
in flutter/flutter#76881. Note that while this prevents a
crash, it does not fix the regression reported in that bug.
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