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Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5915529853195630635}
m_Father: {fileID: 0}
Expand All @@ -52,6 +53,7 @@ MeshRenderer:
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
Expand Down Expand Up @@ -106,13 +108,14 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8750842352150602452}
m_LocalRotation: {x: -0.92387956, y: -0.00000017299969, z: -0.38268343, w: -0.00000007165881}
m_LocalRotation: {x: 0, y: -0.38268343, z: 0, w: 0.92387956}
m_LocalPosition: {x: -2.02, y: 1.96, z: -2.01}
m_LocalScale: {x: -1, y: -1, z: -1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4437348436208465204}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -180, y: -45, z: -0.000015258789}
m_LocalEulerAnglesHint: {x: 0, y: -45, z: 0}
--- !u!65 &7898993292670171814
BoxCollider:
m_ObjectHideFlags: 0
Expand All @@ -121,8 +124,16 @@ BoxCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8750842352150602452}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
serializedVersion: 3
m_Size: {x: 1, y: 4, z: 6}
m_Center: {x: 0, y: 0, z: 0}
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8193510332667705931}
m_Father: {fileID: 0}
Expand All @@ -52,6 +53,7 @@ MeshRenderer:
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
Expand Down Expand Up @@ -107,8 +109,9 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4914060456935432399}
m_LocalRotation: {x: 0, y: -0.38268343, z: 0, w: 0.92387956}
m_LocalPosition: {x: 2.5663843, y: 1.5000002, z: 2.5656066}
m_LocalPosition: {x: -1.83, y: 2.03, z: -2.11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2698721903467665021}
m_RootOrder: 0
Expand All @@ -121,8 +124,16 @@ BoxCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4914060456935432399}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
serializedVersion: 3
m_Size: {x: 1, y: 4, z: 6}
m_Center: {x: -6.5, y: 0.5, z: 0}
m_Center: {x: 0, y: 0, z: 0}
6 changes: 6 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,12 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)

Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).

## [Unreleased]

### Fixed
* Fixed colliders on diagonal walls to not have negative scale (#854).


## [2.2.0] - 2023-07-06

### Added
Expand Down