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Description

For the SocialHub (DistributedAuthoritySample) project, this PR includes the Vivox text chat and the proximity voice chat integration.

Tools that were added:

  • Runtime Netstat Monitor
  • Network Simulator (create artificial lags)
  • Upated MPPM to 1.3.0-pre.1 which includes Playmode Scenario

Issue Number(s)

  • MTT-8880 [DA Sample] Implementing Text Chat functionality
  • MTT-8881 [DA Sample] Proximity-based Voice chat integration

Contribution checklist

  • Tests have been added for the project and/or any internal package
  • Release notes have been added to the project changelog file
  • Pull request has a meaningful description of its purpose
  • All commits are accompanied by meaningful commit messages
  • JIRA ticket ID is in the PR title or at least one commit message
  • Include the ticket ID number within the body message of the PR to create a hyperlink

@gregk-unity gregk-unity requested a review from a team as a code owner August 2, 2024 20:33
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unity-cla-assistant commented Aug 2, 2024

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All committers have signed the CLA.

@Elfi0Kuhndorf
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When connecting to the HubScene I get the following error:
System.InvalidOperationException: Unable to call VivoxService.Instance.Set3DPosition because you are not currently in any channels.VivoxService.Instance.JoinGroupChannelAsync|JoinEchoChannelAsync|JoinPositionalChannelAsync must be called first.

Also the disabling of the chat lies currently on the "?" for my keyboard. Can the key be changed?

@gregk-unity
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@Elfi0Kuhndorf, I have fixed the exception popping up. it was due to player not being in channel yet for the frames it tried to update position. added a 3 seconds delay before updating the position.

@hammerlerobi
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Closed, because feature was implemented based on this PR in #261 and #258

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6 participants