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[MTT-8881] Integrate proximity voice-chat #261
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Merged
hammerlerobi
merged 49 commits into
develop
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feat/distributed-authority-sample/vivox-integration-voicechat
Dec 4, 2024
Merged
[MTT-8881] Integrate proximity voice-chat #261
hammerlerobi
merged 49 commits into
develop
from
feat/distributed-authority-sample/vivox-integration-voicechat
Dec 4, 2024
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…ate' into feat/distributed-authority-sample/vivox-integration-voicechat # Conflicts: # Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/VivoxManager.cs
…ntegration-voicechat # Conflicts: # Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/GameplayEventHandler.cs # Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/Unity.Multiplayer.Samples.SocialHub.Services.asmdef # Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/VivoxManager.cs # Basic/DistributedAuthoritySocialHub/Assets/Scripts/UI/IngameUI/TextChatManager.cs
hammerlerobi
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…OS, this issue is already adressed in #261
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hammerlerobi
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Nov 27, 2024
hammerlerobi
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Dec 2, 2024
* adding gamepad controls * adding mobile input wrapper, mobile UI, desktop & mobile actions ready * changelog addition * cleanup: typos, removed logs * fix: Disabling VoiceChat for now as it causes a Permission Error on iOS, this issue is already adressed in #261 * consistent access modifiers * fix: Make mobile controls setting available again --------- Co-authored-by: Robert Hammerle <[email protected]> Co-authored-by: hammerlerobi <[email protected]>
Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/Vivox3DPositioning.cs
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Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/VivoxManager.cs
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Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/VivoxManager.cs
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Basic/DistributedAuthoritySocialHub/Assets/Scripts/UI/IngameUI/UIUtils.cs
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Basic/DistributedAuthoritySocialHub/Assets/Settings/Build Profiles/New macOS Profile.asset
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Basic/DistributedAuthoritySocialHub/Assets/Prefabs/Characters/Avatar.prefab
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Basic/DistributedAuthoritySocialHub/Assets/Scripts/UI/IngameUI/TextChatManager.cs
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…ntegration-voicechat # Conflicts: # Basic/DistributedAuthoritySocialHub/Assets/Prefabs/Characters/Avatar.prefab # Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/Unity.Multiplayer.Samples.SocialHub.GameManagement.asmdef # Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/VivoxManager.cs # Basic/DistributedAuthoritySocialHub/Assets/Scripts/UI/IngameUI/IngameMenu.cs # Basic/DistributedAuthoritySocialHub/Assets/Scripts/UI/Unity.Multiplayer.Samples.SocialHub.UI.asmdef # CHANGELOG.md
Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/Vivox3DPositioning.cs
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fernando-cortez
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Dec 4, 2024
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Description
This PR, adds positional voice-chat to the Sample. On the UI side it adds a Voice Indicator to the Avatar and a simple UI to make change Audio Settings.
To implement Voice chat a second Vivox Channel has been added. Positional Voice chat settings are not yet tuned.
Behaviour of the UI:
Known issues:
Issue Number(s)
MTT-8881
Contribution checklist