std/c: allow overriding c imports for custom OS #20241
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Description
I've been experimenting with getting my app running on the Wii via the DevkitPro toolchain, and I've gotten various things working using the standard library which includes reading/writing files to an SD card.
However to make it work, it required patching upstream with something like this.
How I use it
Used for Wii SDL2 application here:
Example C OS zig files:
main.zigc/os.zigc/wii.zigc/c.zigSeperate to this we also have a "runtime" we build to polyfill things.
c/runtime.zig