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Allow Zstandard to decompress multiple concatenated frames #757
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Codecov ReportAll modified and coverable lines are covered by tests ✅
❌ Your project check has failed because the head coverage (90.99%) is below the target coverage (100.00%). You can increase the head coverage or adjust the target coverage.
Additional details and impacted files@@ Coverage Diff @@
## main #757 +/- ##
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- Coverage 99.96% 90.99% -8.98%
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Files 64 64
Lines 2789 2809 +20
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- Hits 2788 2556 -232
- Misses 1 253 +252
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Currently, numcodecs assumes that a buffer, a pointer and a size, containing Zstandard compressed only consists of a single frame. However, this is not necessarily the case in that a single buffer may contain multiple frames. A buffer with multiple compressed frames is easily constructed by simply concatenating two encoded buffers. Currently, when decoding this buffer
numcodecs.Zstd
will report that the destination buffer is too small.It will even do this when providing an output buffer of sufficient size.
The expectation is that the decompressed output should simply the concatenation of the original uncompressed buffers.
The flaw is that
numcodecs.Zstd
currently runsZSTD_getFrameContentSize
only once to get the uncompressed size of the first frame. It does not consider whether there may be other frames in the source buffer.This pull request introduces a Cython function
findTotalContentSize
which iterates through all the frames in the buffer, gets the sizes of the uncompressed data from each frame, and then returns the sum. This allowsnumcodecs.Zstd
to decompress the entire buffer.One application of this is that a buffer containing multiple chunks of a Zarr v3 shard contiguously could be decompressed in a single step.
[Description of PR]
TODO: