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WurstEclipse not detecting Errors / ObjectEditing Files wrong  #102

@Frotty

Description

@Frotty

If a class uses a module, almost no errors will be reported inside that class.
In general the error checking and marking is very ... unstable in WurstEclipse, having to often clean the workspace for it to properly work.

EDIT: Just found out that (in my case) the problems came from the, by wurst generated, objectdata files (.w3a,.w3u, etc.)
They are parsed and erroneous, making the compiler omit other errors:
2013-03-08 00_58_41-Wurst - Midnight Carnival_wurst_content_heros_Angelica -Nature Adept_HeroNAdept
2013-03-08 00_59_28-Wurst - Midnight Carnival_wurst_content_heros_Angelica -Nature Adept_HeroNAdept

A suggestion would be to provide correct packages-names for the generated files, because they are all named "ExportedObjects".

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