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Hello,
I'm trying to use this library to make some trials about real-time desktop streaming, but the video stream is nearly immediately corrupted because of packet loss/reordering. What's the suggested approach to handle this kind of issues? I've explored the examples but I can't see anything related to handling network errors, maybe I've missed it.
For anyone interested on exploring the project, this is the repo and the source code (right now mostly undocumented): https://github.com/aegroto/remotia/tree/webrtc-nohardrework
victoryaskevich
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