Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
19 changes: 14 additions & 5 deletions RecShare/Assets/RecShare/Editor/RecSharePostProcessBuild.cs
Original file line number Diff line number Diff line change
@@ -1,18 +1,20 @@
#if UNITY_IOS
#if UNITY_IOS
using UnityEngine;
using UnityEditor;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;
using System.IO;
using System.Linq;


namespace RecShare {
public class RecSharePostProcessBuild {

[PostProcessBuild]
public static void OnPostProcessBuild(BuildTarget buildTarget, string path) {

copyAssetCatalogFiles("./Assets/RecShare/Editor/Images.xcassets",

string recShareEditorFolder = FindFolderPath ("/RecShare/Editor");

copyAssetCatalogFiles(recShareEditorFolder + "/Images.xcassets",
Path.Combine(path, "Unity-iPhone/Images.xcassets"));


Expand All @@ -27,7 +29,7 @@ public static void OnPostProcessBuild(BuildTarget buildTarget, string path) {
Directory.CreateDirectory(toImageDir);
}

var dirInfo = new DirectoryInfo("./Assets/RecShare/Editor/Images");
var dirInfo = new DirectoryInfo(recShareEditorFolder + "/Images");
foreach (FileInfo fileInfo in dirInfo.GetFiles()) {
if (fileInfo.Name.StartsWith(".") || fileInfo.Name.EndsWith(".meta") || fileInfo.Name.EndsWith(".txt")) {
continue;
Expand All @@ -40,6 +42,13 @@ public static void OnPostProcessBuild(BuildTarget buildTarget, string path) {

File.WriteAllText(projPath, proj.WriteToString());
}

private static string FindFolderPath(string baseName)
{
string[] directories = Directory.GetDirectories (UnityEngine.Application.dataPath, "*", SearchOption.AllDirectories).
Where(folder => folder.Contains(baseName) && folder.EndsWith(baseName)).ToList().ToArray();
return directories[0];
}

private static void copyAssetCatalogFiles(string srcPath, string dstPath) {
foreach (var srcDir in Directory.GetDirectories(srcPath)) {
Expand Down