- Make code ES6+ compatible
 - Separate files
 - Use some build tool to join files and generate a pure ES5+ compatible code
 - Change from JavaScript to TypeScript
 - Remodel domains for Types in TS instead of classes (?)
 -  User
- Crouch
 - Jump
 - Run
 - Shoot/Attack
 - Use (in level)
 - Use (from inventory)
 - Life points
 - Inventory
 - Stealth Walk
 - Noise on walk/run
 - Stamina?
 
 - Levels
 -  Level Map
- Square Radar
 - Custom map areas
 - Custom map events/scripts
 
 - Enemies
 - Collision
 - Pause game function
 - Game Menu
 - Subtitles
 
- 
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Raycasting (DOOM-like) Engine for Web
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terremoth/js-raycast-engine
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