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Description
When reading a tscn file created by Godot editor, modifying something and saving changes some white spaces unnecessarily.
Original file:
[gd_scene format=3 uid="uid://dqvn6lmjh0kbx"]
[node name="Root" type="Node3D"]
[node name="Node3D" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0)Saved file:
[gd_scene format=3 uid="uid://dqvn6lmjh0kbx"]
[node name="Root" type="Node3D"]
[node name="Node3D" type="Node3D" parent="."]
transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0 )
........................^..................................^.This is a problem when using the editor and saving the changes to a VCS.
My suggestion is to remove (or make it optional) the white spaces in this line
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