Gold Realm is a blockchain-based game on the Solana network where players manage Miners and Refiners to collect and process resources, earning GOLD, the in-game currency. With a max supply of 1 billion GOLD, the game introduces strategic risk-reward mechanics and sustainable economics, encouraging player engagement and participation over time.
- Purpose: Miners are NFTs that collect Gold Nuggets from the mines.
- Gameplay:
- Players send Miners into the mine for a minimum duration (e.g., 5 hours).
- Risk/Reward System:
- Initial Risks: Miners have a 50% chance of finding nothing.
- Extended Duration: The longer the Miner stays in the mine:
- Higher chances of finding Nuggets based on time spent.
- Higher risk of:
- Temporary Loss: Miner gets lost, claimable after 2 hours without Nuggets.
- Permanent Loss: Rare mine collapses result in Miner burns (1–2% probability).
- Upgrades: Players can use GOLD to upgrade their Miners, improving Nugget yield or reducing risks.
- Purpose: Refiners are rarer NFTs (10% of total supply) that transform Gold Nuggets into Gold Ingots (GOLD).
- Gameplay:
- Refiners process Nuggets → Ingots over time and charge a commission for their service.
- Conversion Ratio: 10 Nuggets → 3 Ingots (shared as 60% Miner, 40% Refiner).
- Passive Income: Refiners earn GOLD without risking their NFT.
- Upgrades: Players can use GOLD to improve Refiner efficiency, increasing conversion rates or refining capacity.
- Boosts: Players can purchase temporary boosts with GOLD:
- Miner Boost: +20% chance to find Nuggets for 8 hours (Cost: 500 GOLD).
- Refiner Boost: -25% refining time for 12 hours (Cost: 1,000 GOLD).
- Upgrades: Players can permanently improve their NFTs:
- Miner Upgrades: Reduce risks or increase Nugget yield (Cost: 1,000–2,000 GOLD).
- Refiner Upgrades: Increase conversion efficiency or refining capacity (Cost: 2,000–5,000 GOLD).
- Limited-time events allow players to spend GOLD for enhanced rewards:
- Golden Mines: Higher Nugget yields at increased risk (Entry: 1,000 GOLD per Miner).
- Premium Refining: Refiners gain faster refining speeds for 24 hours (Entry: 2,000 GOLD).
- Transactions involving GOLD are taxed:
- Sending Nuggets to a Refiner: 2% of Nuggets are converted to GOLD and burned.
- GOLD transfers between players: 1% of the transfer amount is burned.
- Miners and Refiners require regular maintenance to operate at full efficiency:
- Miner Maintenance: 100 GOLD weekly.
- Refiner Maintenance: 200 GOLD weekly.
- Raffles: Players spend 500–1,000 GOLD per ticket for chances to win exclusive NFTs or boosts.
- Loot Boxes: Players spend GOLD to open randomized boxes containing boosts, GOLD, or rare NFTs.
- Players can stake their GOLD for passive rewards, but a percentage (5–10%) of staked GOLD is burned.
- Miners: 9,000 Miners producing an average of 1,000 Nuggets per day → 2,700,000 GOLD per day.
- Refiners: Process 10 Nuggets → 3 Ingots; with 1,000 Refiners, 40% of daily GOLD (1,080,000) is earned passively.
- Miners: Earn an average of 180 GOLD per day.
- Refiners: Earn an average of 1,080 GOLD per day.
| Mechanism | Burn Rate | Impact |
|---|---|---|
| Boost Purchases | 100% of cost | Drives engagement and GOLD usage. |
| Raffles and Loot Boxes | 100% of cost | Reduces GOLD supply while rewarding players. |
| NFT Maintenance | Fixed (100–200) | Continuous burn for active players. |
| Transaction Taxes | 1–2% of transfers | Sustained burn across all trades. |
| Minting Attempts | 100% of cost | High burn potential with RNG dynamics. |
- Total GOLD Supply: 1 billion.
- Daily Emission: 2,700,000 GOLD.
- Burn Mechanisms: Estimated to burn 20–50% of daily GOLD emission.
- Projected Lifespan: Approximately 370–500 days depending on player activity and burn rates.
Gold Realm offers a sustainable economy driven by GOLD with engaging risk-reward mechanics. Through strategic play, players can maximize their earnings, upgrade their NFTs, and participate in events. By combining active and passive income with robust burn mechanisms, the game maintains balance and longevity, ensuring an immersive experience for all participants.