git clone [email protected]:sarslanoglu/sarslan-bitmap.git
cd sarslan-bitmapruby -vThe ouput should be ruby 3.0.0
If not, install the right ruby version using rvm (it could take a while):
rvm install 3.0.0Using Bundler:
bundle installruby execute.rbFor rubocop to run
rubocopFor rspec to run
RakeAfter running rspec coverage file will be created locally. To open coverage file just type
open coverage/index.htmlto the terminal and hit enter. New browser tab will be open.
Produce a Ruby program that simulates a basic interactive bitmap editor. Bitmaps are represented as an M x N matrix of pixels with each element representing a colour.
The input consists of a file containing a sequence of commands, where a command is represented by a single capital letter at the beginning of the line. Parameters of the command are separated by white spaces and they follow the command character. Pixel coordinates are a pair of integers: a column number between 1 and 250, and a row number between 1 and 250. Bitmaps starts at coordinates 1,1. Colours are specified by capital letters.
There are 6 supported commands: ● I N M - Create a new M x N image with all pixels coloured white (O). ● C - Clears the table, setting all pixels to white (O). ● L X Y C - Colours the pixel (X,Y) with colour C. ● V X Y1 Y2 C - Draw a vertical segment of colour C in column X between rows Y1 and Y2 (inclusive). ● H X1 X2 Y C - Draw a horizontal segment of colour C in row Y between columns X1 and X2 (inclusive). ● S - Show the contents of the current image
To run the application you must supply a command file like so bin/bitmap_editor examples/show.txt Input File:
I 5 6 L 1 3 A V 2 3 6 W H 3 5 2 Z S
Expected Output: OOOOO OOZZZ AWOOO OWOOO OWOOO OWOOO