Skip to content
Closed
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
123 changes: 105 additions & 18 deletions library/alloc/benches/vec.rs
Original file line number Diff line number Diff line change
Expand Up @@ -658,73 +658,160 @@ fn random_sorted_fill(mut seed: u32, buf: &mut [u32]) {
buf.sort();
}

fn bench_vec_dedup_old(b: &mut Bencher, sz: usize) {
// Measures performance of slice dedup impl.
// "Old" implementation of Vec::dedup
fn bench_dedup_slice_truncate(b: &mut Bencher, sz: usize) {
let mut template = vec![0u32; sz];
b.bytes = std::mem::size_of_val(template.as_slice()) as u64;
random_sorted_fill(0x43, &mut template);

let mut vec = template.clone();
b.iter(|| {
let vec = black_box(&mut vec);
let len = {
let (dedup, _) = vec.partition_dedup();
dedup.len()
};
vec.truncate(len);

black_box(vec.first());
let vec = black_box(vec);
vec.clear();
vec.extend_from_slice(&template);
});
}

fn bench_vec_dedup_new(b: &mut Bencher, sz: usize) {
// Measures performance of Vec::dedup on random data.
fn bench_vec_dedup_random(b: &mut Bencher, sz: usize) {
let mut template = vec![0u32; sz];
b.bytes = std::mem::size_of_val(template.as_slice()) as u64;
random_sorted_fill(0x43, &mut template);

let mut vec = template.clone();
b.iter(|| {
let vec = black_box(&mut vec);
vec.dedup();
black_box(vec.first());
let vec = black_box(vec);
vec.clear();
vec.extend_from_slice(&template);
});
}

// Measures performance of Vec::dedup when there is no items removed
fn bench_vec_dedup_none(b: &mut Bencher, sz: usize) {
let mut template = vec![0u32; sz];
b.bytes = std::mem::size_of_val(template.as_slice()) as u64;
template.chunks_exact_mut(2).for_each(|w| {
w[0] = black_box(0);
w[1] = black_box(5);
});

let mut vec = template.clone();
b.iter(|| {
let vec = black_box(&mut vec);
vec.dedup();
black_box(vec.first());
// Unlike other benches of `dedup`
// this doesn't reinitialize vec
// because we measure how effecient dedup is
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Suggested change
// because we measure how effecient dedup is
// because we measure how efficient dedup is

// when no memory written
});
}

// Measures performance of Vec::dedup when there is all items removed
fn bench_vec_dedup_all(b: &mut Bencher, sz: usize) {
let mut template = vec![0u32; sz];
b.bytes = std::mem::size_of_val(template.as_slice()) as u64;
template.iter_mut().for_each(|w| {
*w = black_box(0);
});

let mut vec = template.clone();
b.iter(|| {
let vec = black_box(&mut vec);
vec.dedup();
black_box(vec.first());
let vec = black_box(vec);
vec.clear();
vec.extend_from_slice(&template);
});
}

#[bench]
fn bench_dedup_old_100(b: &mut Bencher) {
bench_vec_dedup_old(b, 100);
fn bench_dedup_slice_truncate_100(b: &mut Bencher) {
bench_dedup_slice_truncate(b, 100);
}
#[bench]
fn bench_dedup_new_100(b: &mut Bencher) {
bench_vec_dedup_new(b, 100);
fn bench_dedup_random_100(b: &mut Bencher) {
bench_vec_dedup_random(b, 100);
}

#[bench]
fn bench_dedup_old_1000(b: &mut Bencher) {
bench_vec_dedup_old(b, 1000);
fn bench_dedup_none_100(b: &mut Bencher) {
bench_vec_dedup_none(b, 100);
}

#[bench]
fn bench_dedup_all_100(b: &mut Bencher) {
bench_vec_dedup_all(b, 100);
}

#[bench]
fn bench_dedup_slice_truncate_1000(b: &mut Bencher) {
bench_dedup_slice_truncate(b, 1000);
}
#[bench]
fn bench_dedup_random_1000(b: &mut Bencher) {
bench_vec_dedup_random(b, 1000);
}

#[bench]
fn bench_dedup_none_1000(b: &mut Bencher) {
bench_vec_dedup_none(b, 1000);
}

#[bench]
fn bench_dedup_new_1000(b: &mut Bencher) {
bench_vec_dedup_new(b, 1000);
fn bench_dedup_all_1000(b: &mut Bencher) {
bench_vec_dedup_all(b, 1000);
}

#[bench]
fn bench_dedup_old_10000(b: &mut Bencher) {
bench_vec_dedup_old(b, 10000);
fn bench_dedup_slice_truncate_10000(b: &mut Bencher) {
bench_dedup_slice_truncate(b, 10000);
}
#[bench]
fn bench_dedup_new_10000(b: &mut Bencher) {
bench_vec_dedup_new(b, 10000);
fn bench_dedup_random_10000(b: &mut Bencher) {
bench_vec_dedup_random(b, 10000);
}

#[bench]
fn bench_dedup_old_100000(b: &mut Bencher) {
bench_vec_dedup_old(b, 100000);
fn bench_dedup_none_10000(b: &mut Bencher) {
bench_vec_dedup_none(b, 10000);
}

#[bench]
fn bench_dedup_all_10000(b: &mut Bencher) {
bench_vec_dedup_all(b, 10000);
}

#[bench]
fn bench_dedup_slice_truncate_100000(b: &mut Bencher) {
bench_dedup_slice_truncate(b, 100000);
}
#[bench]
fn bench_dedup_random_100000(b: &mut Bencher) {
bench_vec_dedup_random(b, 100000);
}

#[bench]
fn bench_dedup_none_100000(b: &mut Bencher) {
bench_vec_dedup_none(b, 100000);
}

#[bench]
fn bench_dedup_new_100000(b: &mut Bencher) {
bench_vec_dedup_new(b, 100000);
fn bench_dedup_all_100000(b: &mut Bencher) {
bench_vec_dedup_all(b, 100000);
}

#[bench]
Expand Down
48 changes: 37 additions & 11 deletions library/alloc/src/vec/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1617,7 +1617,29 @@ impl<T, A: Allocator> Vec<T, A> {
return;
}

/* INVARIANT: vec.len() > read >= write > write-1 >= 0 */
// Check if we ever want to remove anything.
// This allows to use copy_non_overlapping in next cycle.
// And avoids any memory writes if we don't need to remove anything.
let mut possible_remove_idx = 1;
let start = self.as_mut_ptr();
while possible_remove_idx < len {
let found_duplicate = unsafe {
// SAFETY: possible_remove_idx always in range [1..len)
let prev = start.add(possible_remove_idx - 1);
let current = start.add(possible_remove_idx);
same_bucket(&mut *current, &mut *prev)
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

If I'm following the old code right, it looks like this swapped the ordering -- we used to pass (0, 1), (1, 2), (2, 3), etc., whereas this now passes them as (1, 0), (2, 1), ... -- it seems like we can probably just swap current and prev here?

It would be great to add a test for this, too.

};
if found_duplicate {
break;
}
possible_remove_idx += 1;
}
// Don't need to remove anything.
if possible_remove_idx >= len {
return;
}

/* INVARIANT: vec.len() > read > write > write-1 >= 0 */
struct FillGapOnDrop<'a, T, A: core::alloc::Allocator> {
/* Offset of the element we want to check if it is duplicate */
read: usize,
Expand Down Expand Up @@ -1663,31 +1685,35 @@ impl<T, A: Allocator> Vec<T, A> {
}
}

let mut gap = FillGapOnDrop { read: 1, write: 1, vec: self };
let ptr = gap.vec.as_mut_ptr();

/* Drop items while going through Vec, it should be more efficient than
* doing slice partition_dedup + truncate */

// Construct gap first and then drop item to avoid memory corruption if `T::drop` panics.
let mut gap =
FillGapOnDrop { read: possible_remove_idx + 1, write: possible_remove_idx, vec: self };
unsafe {
// SAFETY: we checked that possible_remove_idx < len before.
// If drop panics, `gap` would remove this item without drop.
ptr::drop_in_place(start.add(possible_remove_idx));
}

/* SAFETY: Because of the invariant, read_ptr, prev_ptr and write_ptr
* are always in-bounds and read_ptr never aliases prev_ptr */
unsafe {
while gap.read < len {
let read_ptr = ptr.add(gap.read);
let prev_ptr = ptr.add(gap.write.wrapping_sub(1));
let read_ptr = start.add(gap.read);
let prev_ptr = start.add(gap.write.wrapping_sub(1));

if same_bucket(&mut *read_ptr, &mut *prev_ptr) {
// Increase `gap.read` now since the drop may panic.
gap.read += 1;
/* We have found duplicate, drop it in-place */
ptr::drop_in_place(read_ptr);
} else {
let write_ptr = ptr.add(gap.write);
let write_ptr = start.add(gap.write);

/* Because `read_ptr` can be equal to `write_ptr`, we either
* have to use `copy` or conditional `copy_nonoverlapping`.
* Looks like the first option is faster. */
ptr::copy(read_ptr, write_ptr, 1);
/* read_ptr cannot be equal to write_ptr by `gap` invariant */
ptr::copy_nonoverlapping(read_ptr, write_ptr, 1);

/* We have filled that place, so go further */
gap.write += 1;
Expand Down