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On current moment Payload contains 2 properties data and metadata which can store bytes. The problem is, that those properties store ByteReadPacket which works like in-memory buffer. So f.e. to send big file through in one Payload(+fragmentation), it will be needed to firstly read everything from file to ByteReadPacket, so in memory.
Need to research, if and how it's possible to send such big payloads without reading everything to memory
yschimke and mcpiroman