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15 changes: 6 additions & 9 deletions src/platforms/rcore_web.c
Original file line number Diff line number Diff line change
Expand Up @@ -324,8 +324,8 @@ void MaximizeWindow(void)
platform.unmaximizedWidth = CORE.Window.screen.width;
platform.unmaximizedHeight = CORE.Window.screen.height;

const int tabWidth = EM_ASM_INT( { return window.innerWidth; }, 0);
const int tabHeight = EM_ASM_INT( { return window.innerHeight; }, 0);
const int tabWidth = EM_ASM_INT( return window.innerWidth; );
const int tabHeight = EM_ASM_INT( return window.innerHeight; );

if (tabWidth && tabHeight) glfwSetWindowSize(platform.handle, tabWidth, tabHeight);

Expand Down Expand Up @@ -423,8 +423,8 @@ void SetWindowState(unsigned int flags)
platform.unmaximizedWidth = CORE.Window.screen.width;
platform.unmaximizedHeight = CORE.Window.screen.height;

const int tabWidth = EM_ASM_INT( { return window.innerWidth; }, 0);
const int tabHeight = EM_ASM_INT( { return window.innerHeight; }, 0);
const int tabWidth = EM_ASM_INT( return window.innerWidth; );
const int tabHeight = EM_ASM_INT( return window.innerHeight; );

if (tabWidth && tabHeight) glfwSetWindowSize(platform.handle, tabWidth, tabHeight);

Expand Down Expand Up @@ -1639,9 +1639,6 @@ static EM_BOOL EmscriptenFullscreenChangeCallback(int eventType, const Emscripte
// return 1; // The event was consumed by the callback handler
// }

EM_JS(int, GetWindowInnerWidth, (), { return window.innerWidth; });
EM_JS(int, GetWindowInnerHeight, (), { return window.innerHeight; });

// Register DOM element resize event
static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *event, void *userData)
{
Expand All @@ -1650,8 +1647,8 @@ static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *

// This event is called whenever the window changes sizes,
// so the size of the canvas object is explicitly retrieved below
int width = GetWindowInnerWidth();
int height = GetWindowInnerHeight();
int width = EM_ASM_INT( return window.innerWidth; );
int height = EM_ASM_INT( return window.innerHeight; );

if (width < (int)CORE.Window.screenMin.width) width = CORE.Window.screenMin.width;
else if (width > (int)CORE.Window.screenMax.width && CORE.Window.screenMax.width > 0) width = CORE.Window.screenMax.width;
Expand Down
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