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Description
Please, before submitting a new issue verify and check:
- I tested it on latest raylib version from master branch
- I checked there is no similar issue already reported
- I checked the documentation on the wiki
- My code has no errors or misuse of raylib
Issue description
rlSetUniform doesn't provide a way to set unsigned uniform, i.e. no way to call glUniform1uiv, glUniform2uiv, glUniform3uiv, glUniform4uiv.
Environment
Computer shader with OpenGL4.3
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