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[rlgl] Add unsigned int to rlSetUniform #4137

@spevnev

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@spevnev

Please, before submitting a new issue verify and check:

  • I tested it on latest raylib version from master branch
  • I checked there is no similar issue already reported
  • I checked the documentation on the wiki
  • My code has no errors or misuse of raylib

Issue description

rlSetUniform doesn't provide a way to set unsigned uniform, i.e. no way to call glUniform1uiv, glUniform2uiv, glUniform3uiv, glUniform4uiv.

Environment

Computer shader with OpenGL4.3

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