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Description
Potential functions to be reviewed:
bool IsWindowReady(void); // Check if window has been initialized successfully
bool IsShaderReady(Shader shader); // Check if a shader is ready
bool IsImageReady(Image image); // Check if an image is ready
bool IsTextureReady(Texture2D texture); // Check if a texture is ready
bool IsRenderTextureReady(RenderTexture2D target); // Check if a render texture is ready
bool IsFontReady(Font font); // Check if a font is ready
bool IsModelReady(Model model); // Check if a model is ready
bool IsMaterialReady(Material material); // Check if a material is ready
bool IsAudioDeviceReady(void); // Check if audio device has been initialized successfully
bool IsWaveReady(Wave wave); // Checks if wave data is ready
bool IsSoundReady(Sound sound); // Checks if a sound is ready
bool IsMusicReady(Music music); // Checks if a music stream is ready
bool IsAudioStreamReady(AudioStream stream); // Checks if an audio stream is readyplanetis-m, deckarep, Peter0x44, RobLoach, luis605 and 8 more
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