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[misc] Rename Is*Ready() to Is*Valid() #3930

@raysan5

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@raysan5

Potential functions to be reviewed:

bool IsWindowReady(void);                           // Check if window has been initialized successfully
bool IsShaderReady(Shader shader);                  // Check if a shader is ready
bool IsImageReady(Image image);                     // Check if an image is ready
bool IsTextureReady(Texture2D texture);             // Check if a texture is ready
bool IsRenderTextureReady(RenderTexture2D target);  // Check if a render texture is ready
bool IsFontReady(Font font);                        // Check if a font is ready
bool IsModelReady(Model model);                     // Check if a model is ready
bool IsMaterialReady(Material material);            // Check if a material is ready
bool IsAudioDeviceReady(void);                      // Check if audio device has been initialized successfully
bool IsWaveReady(Wave wave);                        // Checks if wave data is ready
bool IsSoundReady(Sound sound);                     // Checks if a sound is ready
bool IsMusicReady(Music music);                     // Checks if a music stream is ready
bool IsAudioStreamReady(AudioStream stream);        // Checks if an audio stream is ready

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