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CPU consuming work is being done in scene2d.draw #730

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@monfera

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@monfera

The issue is present if there's a large number of items to show and hovermode is not false. The requestAnimationFrame loop seems to repeat tasks, some of which would need to be done only if something pertinent changed, for example, the user moved the mouse and this necessitated the display of a different hover tooltip (for another scatterpoint).

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