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iOS issues with large floats #3675

@archmoj

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@archmoj

As observed in #3660, #3671 & #3673 for regl-scatter2d, gl-surface and gl-scatter3d plot using medium-precision flags in shader programs could result in undesirable rendering on iOS devices.
Therefore this is a ticket to patch other modules including gl-streamtube3d, gl-cone3d, gl-mesh3d, gl-line3d, gl-error3d.
Codepen for line3d and error3d

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