Word-by-word card table scanning #5860
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This is a port of a Hotspot fix. The idea is, currently card table is scanned byte by byte. But the majority of cards are clean, so we could move by 8-byte steps as long as none of those 8 cards are marked, and fall back to single-byte steps otherwise.
Testing shows this speeds up things a bit, especially when heap is large. The charts below show length of the
blackenDirtyCardRootsstage for HyperAlloc running withOnlyIncrementallycollection policy and different heap sizes.