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Design Pattern
Nonki Takahashi edited this page Apr 10, 2020
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Version 0.0.2
Takahashi Nonki
This document summarizes design principles for Anime.
- It should be a simple UI.
- Leverage the UIs already in the world. For example, Microsoft Office, Small Basic, LitDev Extension, figure editor.
- Anime is a function of time. Let's say have a UI where users can feel this.
- We also use real analogies. With sprites as instruments, animated scenarios would be like orchestral scores.
- Leverage LitDev Extension.
- Since the created data is the copyrighted work of the user, we will endeavor to protect its rights in the future.
- Input and output files are limited to SVG. Since the scope of Small Basic is smaller than SVG, we define a Small SVG Specification.
- The following materials are used for coding.
- Eto, Kouichirou: Pattern, Wiki, XP - The Timeless Way of Creation, 2009
- デザインパターン (Japanese)
Copyright © 2015-2020 Nonki Takahashi.
This work is licensed under a Creative Commons Attribution 4.0 International License.
