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Stopping a resource that used engineGetModelTextures does not release the memory used by textures. This pull request solves this problem by setting a parent for the texture.

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Good catch, thanks.

@StrixG StrixG added the bug Something isn't working label Oct 10, 2020
@StrixG StrixG added this to the 1.5.8 milestone Oct 10, 2020
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@qaisjp qaisjp left a comment

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left a small suggestion but this lgtm

Co-authored-by: Qais Patankar <[email protected]>
@qaisjp qaisjp merged commit d9ee1af into multitheftauto:master Oct 11, 2020
@theSarrum theSarrum deleted the engineGetModelTextures-leak-fix branch August 4, 2021 20:59
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3 participants