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Make onClientPlayerWeaponFire cancellable #852

@WADmitry

Description

@WADmitry

Describe the bug
If I cancel onClientPlayerWeaponFire event, it has no effect (player shoots anyway)

To reproduce

addEventHandler( "onClientPlayerWeaponFire", localPlayer, function()
	cancelEvent()
end )

Expected behaviour
Player shouldn't shoot if the event was cancelled.

Version

  • server 1.5.6
  • client 1.5.6

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