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bugSomething isn't workingSomething isn't working
Description
Describe the bug
Markers are not working correctly following the latest update. If you place them exactly on the ground (z - 1), hit and leave events aren't fired at a scale of 1. Only works when you increase scale eg. to 1.15 or bigger.
MTA_.San.Andreas.2025-09-10.11-46-16.mp4
Steps to reproduce
local marker = createMarker(0, 0, 2, "cylinder", 1, 255, 0, 0, 150)
addEventHandler("onClientMarkerHit", marker, function(hitElement, matchingDimension)
if getElementType(hitElement) == "player" and matchingDimension then
outputChatBox("hit marker by " .. getPlayerName(hitElement))
end
end)
addEventHandler("onClientMarkerLeave", marker, function(hitElement, matchingDimension)
if getElementType(hitElement) == "player" and matchingDimension then
outputChatBox("leave marker by " .. getPlayerName(hitElement))
end
end)Version
Multi Theft Auto v1.7-untested-25543
Additional context
No response
Relevant log output
Security Policy
- I have read and understood the Security Policy and this issue is not security related.
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bugSomething isn't workingSomething isn't working