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bugSomething isn't workingSomething isn't working
Description
Describe the bug
Jump control triggers weapon zoom in action.
Steps to reproduce
run giveWeapon(me, 34, 69, true) setControlState(me, "aim_weapon", true) setControlState(me, "jump", true)Version
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Additional context
That doesn't happen in single player.
Relevant log output
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Security Policy
- I have read and understood the Security Policy and this issue is not security related.
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bugSomething isn't workingSomething isn't working