Describe the bug
engineSet/getModelVisible time not fading out objects at the defined times.
Seems to make them appear 24/7.
To reproduce
local object = createObject(10625,0,0,0)
engineSetModelVisibleTime(10625,6,20)
watch as it doesn't fade out.
Please paste reproduction resources (zip files) directly into this section.
Expected behaviour
Should fade out object at night (Or day depending on the code)
Screenshots
https://cdn.discordapp.com/attachments/592475992149196841/726542220051611709/mta-screen_2020-06-27_16-59-07.png

^ That object should be a dark version
Version
- Multi Theft Auto v1.5.7-release-20593
- Windows
#752