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[VectorCombine] Refine cost model and decision logic in foldSelectShuffle #146694
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[VectorCombine] Refine cost model and decision logic in foldSelectShuffle #146694
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…ffle After PR llvm#136329, shuffle indices may differ, which can cause the existing cost-based logic to miss optimization opportunities for binop/shuffle sequences. This patch improves the cost model in foldSelectShuffle to more accurately assess costs, recognizing when certain duplicate shuffles do not require actual instructions. Additionally, in break-even cases, this change introduces a check for whether the pattern ultimately feeds into a vector reduction, allowing the transform to proceed when it is likely to be profitable overall.
@llvm/pr-subscribers-llvm-transforms @llvm/pr-subscribers-vectorizers Author: Igor Kirillov (igogo-x86) ChangesAfter PR #136329, shuffle indices may differ, which can cause the existing cost-based logic to miss optimization opportunities for binop/shuffle sequences. This patch improves the cost model in foldSelectShuffle to more accurately assess costs, recognizing when certain duplicate shuffles do not require actual instructions. Additionally, in break-even cases, this change introduces a check for whether the pattern ultimately feeds into a vector reduction, allowing the transform to proceed when it is likely to be profitable overall. Full diff: https://github.com/llvm/llvm-project/pull/146694.diff 2 Files Affected:
diff --git a/llvm/lib/Transforms/Vectorize/VectorCombine.cpp b/llvm/lib/Transforms/Vectorize/VectorCombine.cpp
index b2fced47b9527..9bde5d96edf90 100644
--- a/llvm/lib/Transforms/Vectorize/VectorCombine.cpp
+++ b/llvm/lib/Transforms/Vectorize/VectorCombine.cpp
@@ -3055,6 +3055,47 @@ bool VectorCombine::foldCastFromReductions(Instruction &I) {
return true;
}
+/// Returns true if this ShuffleVectorInst eventually feeds into a
+/// vector reduction intrinsic (e.g., vector_reduce_add) by only following
+/// chains of shuffles and binary operators (in any combination/order).
+static bool feedsIntoVectorReduction(ShuffleVectorInst *SVI) {
+ SmallPtrSet<Instruction *, 8> Visited;
+ SmallVector<Instruction *, 4> WorkList;
+ bool FoundReduction = false;
+
+ WorkList.push_back(SVI);
+ while (!WorkList.empty()) {
+ Instruction *I = WorkList.pop_back_val();
+ for (User *U : I->users()) {
+ auto *UI = dyn_cast<Instruction>(U);
+ if (!UI || !Visited.insert(UI).second)
+ continue;
+ if (auto *II = dyn_cast<IntrinsicInst>(UI)) {
+ // More than one reduction reached
+ if (FoundReduction)
+ return false;
+ switch (II->getIntrinsicID()) {
+ case Intrinsic::vector_reduce_add:
+ case Intrinsic::vector_reduce_mul:
+ case Intrinsic::vector_reduce_and:
+ case Intrinsic::vector_reduce_or:
+ case Intrinsic::vector_reduce_xor:
+ FoundReduction = true;
+ continue;
+ default:
+ return false;
+ }
+ }
+
+ if (!isa<BinaryOperator>(UI) && !isa<ShuffleVectorInst>(UI))
+ return false;
+
+ WorkList.emplace_back(UI);
+ }
+ }
+ return FoundReduction;
+}
+
/// This method looks for groups of shuffles acting on binops, of the form:
/// %x = shuffle ...
/// %y = shuffle ...
@@ -3297,6 +3338,65 @@ bool VectorCombine::foldSelectShuffle(Instruction &I, bool FromReduction) {
TTI.getShuffleCost(TTI::SK_PermuteTwoSrc, VT, VT, Mask, CostKind);
};
+ unsigned ElementSize = VT->getElementType()->getPrimitiveSizeInBits();
+ unsigned MaxVectorSize =
+ TTI.getRegisterBitWidth(TargetTransformInfo::RGK_FixedWidthVector);
+ unsigned MaxElementsInVector = MaxVectorSize / ElementSize;
+ // When there are multiple shufflevector operations on the same input,
+ // especially when the vector length is larger than the register size,
+ // identical shuffle patterns may occur across different groups of elements.
+ // To avoid overestimating the cost by counting these repeated shuffles more
+ // than once, we only account for unique shuffle patterns. This adjustment
+ // prevents inflated costs in the cost model for wide vectors split into
+ // several register-sized groups.
+ std::set<SmallVector<int, 4>> UniqueShuffles;
+ auto AddShuffleMaskAdjustedCost = [&](InstructionCost C, ArrayRef<int> Mask) {
+ // Compute the cost for performing the shuffle over the full vector.
+ auto ShuffleCost =
+ TTI.getShuffleCost(TTI::SK_PermuteTwoSrc, VT, VT, Mask, CostKind);
+ unsigned NumFullVectors = Mask.size() / MaxElementsInVector;
+ if (NumFullVectors < 2)
+ return C + ShuffleCost;
+ SmallVector<int, 4> SubShuffle(MaxElementsInVector);
+ unsigned NumUniqueGroups = 0;
+ unsigned NumGroups = Mask.size() / MaxElementsInVector;
+ // For each group of MaxElementsInVector contiguous elements,
+ // collect their shuffle pattern and insert into the set of unique patterns.
+ for (unsigned k = 0; k < NumFullVectors; ++k) {
+ for (unsigned l = 0; l < MaxElementsInVector; ++l)
+ SubShuffle[l] = Mask[MaxElementsInVector * k + l];
+ if (UniqueShuffles.insert(SubShuffle).second)
+ NumUniqueGroups += 1;
+ }
+ return C + ShuffleCost * NumUniqueGroups / NumGroups;
+ };
+ auto AddShuffleAdjustedCost = [&](InstructionCost C, Instruction *I) {
+ auto *SV = dyn_cast<ShuffleVectorInst>(I);
+ if (!SV)
+ return C;
+ SmallVector<int, 16> Mask;
+ SV->getShuffleMask(Mask);
+ return AddShuffleMaskAdjustedCost(C, Mask);
+ };
+ // Check that input consists of ShuffleVectors applied to the same input
+ auto AllShufflesHaveSameOperands =
+ [](SmallPtrSetImpl<Instruction *> &InputShuffles) {
+ if (InputShuffles.size() < 2)
+ return false;
+ ShuffleVectorInst *FirstSV =
+ dyn_cast<ShuffleVectorInst>(*InputShuffles.begin());
+ if (!FirstSV)
+ return false;
+
+ Value *In0 = FirstSV->getOperand(0), *In1 = FirstSV->getOperand(1);
+ return std::all_of(
+ std::next(InputShuffles.begin()), InputShuffles.end(),
+ [&](Instruction *I) {
+ ShuffleVectorInst *SV = dyn_cast<ShuffleVectorInst>(I);
+ return SV && SV->getOperand(0) == In0 && SV->getOperand(1) == In1;
+ });
+ };
+
// Get the costs of the shuffles + binops before and after with the new
// shuffle masks.
InstructionCost CostBefore =
@@ -3304,8 +3404,14 @@ bool VectorCombine::foldSelectShuffle(Instruction &I, bool FromReduction) {
TTI.getArithmeticInstrCost(Op1->getOpcode(), VT, CostKind);
CostBefore += std::accumulate(Shuffles.begin(), Shuffles.end(),
InstructionCost(0), AddShuffleCost);
- CostBefore += std::accumulate(InputShuffles.begin(), InputShuffles.end(),
- InstructionCost(0), AddShuffleCost);
+ if (AllShufflesHaveSameOperands(InputShuffles)) {
+ UniqueShuffles.clear();
+ CostBefore += std::accumulate(InputShuffles.begin(), InputShuffles.end(),
+ InstructionCost(0), AddShuffleAdjustedCost);
+ } else {
+ CostBefore += std::accumulate(InputShuffles.begin(), InputShuffles.end(),
+ InstructionCost(0), AddShuffleCost);
+ }
// The new binops will be unused for lanes past the used shuffle lengths.
// These types attempt to get the correct cost for that from the target.
@@ -3316,8 +3422,9 @@ bool VectorCombine::foldSelectShuffle(Instruction &I, bool FromReduction) {
InstructionCost CostAfter =
TTI.getArithmeticInstrCost(Op0->getOpcode(), Op0SmallVT, CostKind) +
TTI.getArithmeticInstrCost(Op1->getOpcode(), Op1SmallVT, CostKind);
+ UniqueShuffles.clear();
CostAfter += std::accumulate(ReconstructMasks.begin(), ReconstructMasks.end(),
- InstructionCost(0), AddShuffleMaskCost);
+ InstructionCost(0), AddShuffleMaskAdjustedCost);
std::set<SmallVector<int>> OutputShuffleMasks({V1A, V1B, V2A, V2B});
CostAfter +=
std::accumulate(OutputShuffleMasks.begin(), OutputShuffleMasks.end(),
@@ -3326,7 +3433,8 @@ bool VectorCombine::foldSelectShuffle(Instruction &I, bool FromReduction) {
LLVM_DEBUG(dbgs() << "Found a binop select shuffle pattern: " << I << "\n");
LLVM_DEBUG(dbgs() << " CostBefore: " << CostBefore
<< " vs CostAfter: " << CostAfter << "\n");
- if (CostBefore <= CostAfter)
+ if (CostBefore < CostAfter || CostBefore == 0 ||
+ (CostBefore == CostAfter && !feedsIntoVectorReduction(SVI)))
return false;
// The cost model has passed, create the new instructions.
diff --git a/llvm/test/Transforms/PhaseOrdering/AArch64/slpordering.ll b/llvm/test/Transforms/PhaseOrdering/AArch64/slpordering.ll
index 26573a3e613da..a2019836098e8 100644
--- a/llvm/test/Transforms/PhaseOrdering/AArch64/slpordering.ll
+++ b/llvm/test/Transforms/PhaseOrdering/AArch64/slpordering.ll
@@ -80,29 +80,33 @@ define i32 @slpordering(ptr noundef %p1, i32 noundef %ip1, ptr noundef %p2, i32
; CHECK-NEXT: [[TMP47:%.*]] = shufflevector <16 x i32> [[TMP43]], <16 x i32> poison, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP48:%.*]] = add nsw <16 x i32> [[TMP45]], [[TMP47]]
; CHECK-NEXT: [[TMP49:%.*]] = sub nsw <16 x i32> [[TMP44]], [[TMP46]]
-; CHECK-NEXT: [[TMP50:%.*]] = shufflevector <16 x i32> [[TMP48]], <16 x i32> [[TMP49]], <16 x i32> <i32 16, i32 0, i32 17, i32 1, i32 18, i32 2, i32 19, i32 3, i32 20, i32 4, i32 21, i32 5, i32 22, i32 6, i32 23, i32 7>
-; CHECK-NEXT: [[TMP51:%.*]] = shufflevector <16 x i32> [[TMP48]], <16 x i32> [[TMP49]], <16 x i32> <i32 17, i32 1, i32 16, i32 0, i32 19, i32 3, i32 18, i32 2, i32 21, i32 5, i32 20, i32 4, i32 23, i32 7, i32 22, i32 6>
-; CHECK-NEXT: [[TMP52:%.*]] = add nsw <16 x i32> [[TMP50]], [[TMP51]]
-; CHECK-NEXT: [[TMP53:%.*]] = sub nsw <16 x i32> [[TMP50]], [[TMP51]]
-; CHECK-NEXT: [[TMP54:%.*]] = shufflevector <16 x i32> [[TMP53]], <16 x i32> [[TMP52]], <16 x i32> <i32 0, i32 1, i32 18, i32 19, i32 4, i32 5, i32 22, i32 23, i32 8, i32 9, i32 26, i32 27, i32 12, i32 13, i32 30, i32 31>
-; CHECK-NEXT: [[TMP55:%.*]] = shufflevector <16 x i32> [[TMP54]], <16 x i32> poison, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3, i32 12, i32 13, i32 14, i32 15, i32 8, i32 9, i32 10, i32 11>
-; CHECK-NEXT: [[TMP56:%.*]] = sub nsw <16 x i32> [[TMP54]], [[TMP55]]
-; CHECK-NEXT: [[TMP57:%.*]] = add nsw <16 x i32> [[TMP54]], [[TMP55]]
-; CHECK-NEXT: [[TMP58:%.*]] = shufflevector <16 x i32> [[TMP56]], <16 x i32> [[TMP57]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 20, i32 21, i32 22, i32 23, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT: [[TMP59:%.*]] = shufflevector <16 x i32> [[TMP56]], <16 x i32> [[TMP57]], <16 x i32> <i32 8, i32 9, i32 10, i32 11, i32 28, i32 29, i32 30, i32 31, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT: [[TMP60:%.*]] = shufflevector <16 x i32> [[TMP56]], <16 x i32> [[TMP57]], <16 x i32> <i32 8, i32 9, i32 10, i32 11, i32 28, i32 29, i32 30, i32 31, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT: [[TMP61:%.*]] = shufflevector <16 x i32> [[TMP56]], <16 x i32> [[TMP57]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 20, i32 21, i32 22, i32 23, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT: [[TMP62:%.*]] = add nsw <16 x i32> [[TMP59]], [[TMP61]]
-; CHECK-NEXT: [[TMP63:%.*]] = sub nsw <16 x i32> [[TMP58]], [[TMP60]]
-; CHECK-NEXT: [[TMP64:%.*]] = shufflevector <16 x i32> [[TMP62]], <16 x i32> [[TMP63]], <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP65:%.*]] = lshr <16 x i32> [[TMP64]], splat (i32 15)
-; CHECK-NEXT: [[TMP66:%.*]] = and <16 x i32> [[TMP65]], splat (i32 65537)
-; CHECK-NEXT: [[TMP67:%.*]] = mul nuw <16 x i32> [[TMP66]], splat (i32 65535)
-; CHECK-NEXT: [[TMP68:%.*]] = add <16 x i32> [[TMP67]], [[TMP64]]
-; CHECK-NEXT: [[TMP69:%.*]] = xor <16 x i32> [[TMP68]], [[TMP67]]
-; CHECK-NEXT: [[TMP70:%.*]] = tail call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> [[TMP69]])
-; CHECK-NEXT: [[CONV118:%.*]] = and i32 [[TMP70]], 65535
-; CHECK-NEXT: [[SHR:%.*]] = lshr i32 [[TMP70]], 16
+; CHECK-NEXT: [[TMP50:%.*]] = shufflevector <16 x i32> [[TMP48]], <16 x i32> [[TMP49]], <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 16, i32 18, i32 20, i32 22, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP51:%.*]] = shufflevector <16 x i32> [[TMP48]], <16 x i32> [[TMP49]], <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP52:%.*]] = shufflevector <16 x i32> [[TMP48]], <16 x i32> [[TMP49]], <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP53:%.*]] = shufflevector <16 x i32> [[TMP48]], <16 x i32> [[TMP49]], <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 16, i32 18, i32 20, i32 22, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP54:%.*]] = add nsw <16 x i32> [[TMP51]], [[TMP53]]
+; CHECK-NEXT: [[TMP55:%.*]] = sub nsw <16 x i32> [[TMP50]], [[TMP52]]
+; CHECK-NEXT: [[TMP56:%.*]] = shufflevector <16 x i32> [[TMP54]], <16 x i32> [[TMP55]], <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP57:%.*]] = shufflevector <16 x i32> [[TMP54]], <16 x i32> [[TMP55]], <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 16, i32 18, i32 20, i32 22, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP58:%.*]] = shufflevector <16 x i32> [[TMP54]], <16 x i32> [[TMP55]], <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 16, i32 18, i32 20, i32 22, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP59:%.*]] = shufflevector <16 x i32> [[TMP54]], <16 x i32> [[TMP55]], <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP60:%.*]] = sub nsw <16 x i32> [[TMP57]], [[TMP59]]
+; CHECK-NEXT: [[TMP61:%.*]] = add nsw <16 x i32> [[TMP56]], [[TMP58]]
+; CHECK-NEXT: [[TMP62:%.*]] = shufflevector <16 x i32> [[TMP60]], <16 x i32> [[TMP61]], <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 16, i32 18, i32 20, i32 22, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP63:%.*]] = shufflevector <16 x i32> [[TMP60]], <16 x i32> [[TMP61]], <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP64:%.*]] = shufflevector <16 x i32> [[TMP60]], <16 x i32> [[TMP61]], <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP65:%.*]] = shufflevector <16 x i32> [[TMP60]], <16 x i32> [[TMP61]], <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 16, i32 18, i32 20, i32 22, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT: [[TMP66:%.*]] = add nsw <16 x i32> [[TMP63]], [[TMP65]]
+; CHECK-NEXT: [[TMP67:%.*]] = sub nsw <16 x i32> [[TMP62]], [[TMP64]]
+; CHECK-NEXT: [[TMP68:%.*]] = shufflevector <16 x i32> [[TMP66]], <16 x i32> [[TMP67]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
+; CHECK-NEXT: [[TMP69:%.*]] = lshr <16 x i32> [[TMP68]], splat (i32 15)
+; CHECK-NEXT: [[TMP70:%.*]] = and <16 x i32> [[TMP69]], splat (i32 65537)
+; CHECK-NEXT: [[TMP71:%.*]] = mul nuw <16 x i32> [[TMP70]], splat (i32 65535)
+; CHECK-NEXT: [[TMP72:%.*]] = add <16 x i32> [[TMP71]], [[TMP68]]
+; CHECK-NEXT: [[TMP73:%.*]] = xor <16 x i32> [[TMP72]], [[TMP71]]
+; CHECK-NEXT: [[TMP74:%.*]] = tail call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> [[TMP73]])
+; CHECK-NEXT: [[CONV118:%.*]] = and i32 [[TMP74]], 65535
+; CHECK-NEXT: [[SHR:%.*]] = lshr i32 [[TMP74]], 16
; CHECK-NEXT: [[RDD119:%.*]] = add nuw nsw i32 [[CONV118]], [[SHR]]
; CHECK-NEXT: [[SHR120:%.*]] = lshr i32 [[RDD119]], 1
; CHECK-NEXT: ret i32 [[SHR120]]
|
After PR #136329, shuffle indices may differ, which can cause the existing cost-based logic to miss optimization opportunities for binop/shuffle sequences.
This patch improves the cost model in foldSelectShuffle to more accurately assess costs, recognizing when certain duplicate shuffles do not require actual instructions.
Additionally, in break-even cases, this change introduces a check for whether the pattern ultimately feeds into a vector reduction, allowing the transform to proceed when it is likely to be profitable overall.