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Flickstick Improvements #506

@AmbrosiaEgg

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@AmbrosiaEgg

Flickstick is a nice feature to support, but it feels off when it doesn't allow the usual spinning via spinning the stick, and the camera rotates smoothly (which makes an easier on the eyes, but less responsive feel to the camera control)

Flickstick being a continuous input, stopping when the stick is released, and rotating the camera as the stick rotates at a 1:1 rate would make it feel much more responsive, as well as being able to disable the smooth camera rotation towards the initial flick position, these could be options and would improve feature parity with Steam Input

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    enhancementA core feature should be improved upon

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