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111 changes: 106 additions & 5 deletions src/viking.js
Original file line number Diff line number Diff line change
@@ -1,11 +1,112 @@
// Soldier
class Soldier {}
class Soldier {
constructor(health, strength){
this.health = health;
this.strength = strength;
}

// Viking
class Viking {}
attack(){
return this.strength;
}

receiveDamage(damage){
this.health = this.health - damage;
}



}

// Viking
class Viking extends Soldier {
constructor(name, health, strength){
super(health, strength);
this.name = name;
}

receiveDamage(damage){
this.health = this.health - damage;
if (this.health > 0){
return `${this.name} has received ${damage} points of damage`;
}else{
return `${this.name} has died in act of combat`;
}
}

battleCry(){
return "Odin Owns You All!"
}
}

// Saxon
class Saxon {}
class Saxon extends Soldier {
attack(){
return this.strength;
}

receiveDamage(damage){
this.health = this.health - damage;
if (this.health > 0){
return `A Saxon has received ${damage} points of damage`;
}else{
return `A Saxon has died in combat`;
}
}

}

// War
class War {}
class War {
constructor (){
this.vikingArmy = [];
this.saxonArmy = [];
}

addViking(viking){
this.vikingArmy.push(viking);
}

addSaxon(saxon){
this.saxonArmy.push(saxon);
}

vikingAttack(){
const indexSax = Math.floor(Math.random() * this.saxonArmy.length);
const indexVik = Math.floor(Math.random() * this.vikingArmy.length);
const damage = this.vikingArmy[indexVik].strength;

const res = this.saxonArmy[indexSax].receiveDamage(damage)

if (this.saxonArmy[indexSax].health <= 0){
this.saxonArmy.splice(indexSax, 1);
}

return res;
}

saxonAttack(){
const indexSax = Math.floor(Math.random() * this.saxonArmy.length);
const indexVik = Math.floor(Math.random() * this.vikingArmy.length);
const damage = this.saxonArmy[indexSax].strength;

const res = this.vikingArmy[indexVik].receiveDamage(damage)

if (this.vikingArmy[indexVik].health <= 0){
this.vikingArmy.splice(indexVik, 1);
}

return res;

}

showStatus(){
if (this.saxonArmy.length === 0){
return "Vikings have won the war of the century!";
} else if (this.vikingArmy.length === 0){
return "Saxons have fought for their lives and survived another day...";
} else {
return "Vikings and Saxons are still in the thick of battle.";
}
}

}