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Description
I was getting the below error when I used the google signin plugin for Unity Android. I have imported the plugin multiple times but still getting DllNotFoundException.
at (wrapper managed-to-native) Google.Impl.GoogleSignInImpl:GoogleSignIn_Create (intptr)
07-04 08:50:29.338 30138 30179 E Unity : at Google.Impl.GoogleSignInImpl..ctor (Google.GoogleSignInConfiguration configuration) [0x00000] in :0
07-04 08:50:29.338 30138 30179 E Unity : at Google.GoogleSignIn.get_DefaultInstance () [0x00000] in :0
07-04 08:50:29.338 30138 30179 E Unity : at SignInSample.SigninSampleScript.OnSignIn () [0x00000] in :0
07-04 08:50:29.338 30138 30179 E Unity : at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in :0
07-04 08:50:29.338 30138 30179 E Unity : at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0
07-04 08:50:29.338 30138 30179 E Unity : at UnityEngine.UI.Button.Press () [0x00000] in :0
07-04 08:50:29.338 30138 30179 E Unity : at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0
07-04 08:50:29.338 30138 30179 E Unity : at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0
07-04 08:50:29.338 30138 30179 E Unity : at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickH