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net: not possible to set TCP backlog parameter for listener #39000

@nemirst

Description

@nemirst

What version of Go are you using (go version)?

go version go1.14.2 linux/amd64

Does this issue reproduce with the latest release?

Yes

What operating system and processor architecture are you using (go env)?

go env Output
GO111MODULE=""
GOARCH="amd64"
GOBIN=""
GOCACHE="/home/cppko/.cache/go-build"
GOENV="/home/cppko/.config/go/env"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOINSECURE=""
GONOPROXY=""
GONOSUMDB=""
GOOS="linux"
GOPATH="/home/cppko//Source/gocode"
GOPRIVATE=""
GOPROXY="https://proxy.golang.org,direct"
GOROOT="/snap/go/current"
GOSUMDB="sum.golang.org"
GOTMPDIR=""
GOTOOLDIR="/snap/go/current/pkg/tool/linux_amd64"
GCCGO="gccgo"
AR="ar"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build230275253=/tmp/go-build -gno-record-gcc-switches"

What did you do?

I'm crossbuilding from Linux to Windows (but that is not important here). When 500 clients connect simultaneously to my Go program (TCP server) it fails to accept them all because backlog queue gets filled. I process them as fast as possible. As a workaround, on Linux I fixed this by setting net.core.somaxconn kernel parameter. But on Windows server (at least on Microsoft Windows Server 2019 Datacenter) I didn't find similar OS based parameter/solution. For Windows I had to rebuild Go from source after changing net.maxListenerBacklog to return custom backlog value (for me SOMAXCONN_HINT(500)=-500 worked): https://github.com/golang/go/blob/master/src/net/sock_windows.go#L16. There are other workarounds probably but this was done just to verify if setting this parameter fixes the problem.

What did you expect to see?

Some kind of way to set backlog parameter before listener starts to accept connections so that clients don't disconnect just because backlog is full in bursty scenarios.

What did you see instead?

Clients disconnected when backlog was full (size is 200 on my system).

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