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Why does the documentation in C ++ not have the information of each class and method as in godot C #? #604

@kone9

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@kone9

Download the source code, but there is no explanation of everything that the class owns.

example rigidbody class

C++ godot-cpp master.

Screenshot_5

C# in Godot Engine Mono Versión 3.3.3 stable

Screenshot_6

Example copying some comments found in the C # file inside the Rigidbody.hpp

Screenshot_7

As we see the C # code, each functionality is correctly commented.
Open any way to make this automatic?

thanks!.

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