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As documented by @panreyes in godotengine/godot#9168 (comment), replacing the libGLESv2.dll and libEGL.dll libraries with versions from https://www.nuget.org/api/v2/package/ANGLE.WindowsStore/2.1.13 solves godotengine/godot#9168 for UWP.
This would be worth doing for future 3.x builds.
We may also consider updating ANGLE itself, as we're still using a build from 2017.
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