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BREAKING CHANGE: Remove disabled_in_editor option in favor of disabling SDK in the Godot editor by default.

BREAKING CHANGE: Remove `disabled_in_editor` option in favor of
disabling sdk in the Godot editor by default.
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Bug: Invalid Setting Reference Causes Restart Issue

The _requires_restart("sentry/options/disabled_in_editor") call attempts to set a restart requirement for a project setting that no longer exists, as its definition was removed. This call should either be removed or updated to reference an existing setting, such as sentry/options/disabled_in_editor_play if applicable.

src/sentry/sentry_options.cpp#L61-L62

_define_setting("sentry/options/disabled_in_editor_play", p_options->disabled_in_editor_play);
_requires_restart("sentry/options/disabled_in_editor");

Fix in Cursor Fix in Web

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@limbonaut limbonaut requested review from jpnurmi and tustanivsky July 28, 2025 20:01
@limbonaut limbonaut merged commit b4d42a4 into main Jul 29, 2025
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@limbonaut limbonaut deleted the ref/remove-disabled-in-editor-option branch July 29, 2025 09:07
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