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9 changes: 0 additions & 9 deletions docs/platforms/unity/troubleshooting/known-limitations.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -52,12 +52,3 @@ When targeting WebGL, you have the option of setting the `PlayerSettings.WebGL.e
- Setting it to `WebGLExceptionSupport.None` is not supported by the SDK.
- For the SDK to be able provide stack traces, the support needs to be set to `WebGLExceptionSupport.FullWithStacktrace`.
- The SDK is currently not able to provide line numbers due to the IL2CPP backend not being available.

## Managed Stripping Level

When building with Unity 2019, the `ManagedStrippingLevel` needs to be set to `ManagedStrippingLevel.Low`. Otherwise, the build will fail throwing the following error:

```
Fatal error in Unity CIL Linker
System.ArgumentException: Member 'System.Void System.Runtime.CompilerServices.NullableAttribute::.ctor(System.Byte)' is declared in another module and needs to be imported
```