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[Web] deferred-loading "part" files not generated in Flutter 3.20.0+ #145653

@amake

Description

@amake

Steps to reproduce

  1. With Flutter 3.19.4 generate a new project with flutter create my_project

  2. Next to main.dart, introduce a new file foo.dart:

    int foo() => 1;
  3. In main.dart, import foo as a deferred library and make trivial use of it:

    import 'package:flutter/material.dart';
    
    import 'foo.dart' deferred as foo; // new!
    
    void main() {
      runApp(const MyApp());
      foo.loadLibrary().then((_) => print(foo.foo())); // new!
    }
    
    // everything else unchanged from the default main.dart template
  4. Run flutter build web and note that build/web/main.dart.js_1.part.js is generated

  5. Upgrade to Flutter 3.20.0+

  6. Run flutter clean && flutter build web and note that no *.part.js is generated. When deployed, the built application will fail due to missing the part files.

Expected results

The build/web/*.part.js files should be built as with Flutter 3.19 and earlier.

Actual results

The build/web/*.part.js files are not built.

Code sample

Code sample

main.dart

import 'package:flutter/material.dart';

import 'foo.dart' deferred as foo;

void main() {
  runApp(const MyApp());
  foo.loadLibrary().then((_) => print(foo.foo()));
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // TRY THIS: Try running your application with "flutter run". You'll see
        // the application has a purple toolbar. Then, without quitting the app,
        // try changing the seedColor in the colorScheme below to Colors.green
        // and then invoke "hot reload" (save your changes or press the "hot
        // reload" button in a Flutter-supported IDE, or press "r" if you used
        // the command line to start the app).
        //
        // Notice that the counter didn't reset back to zero; the application
        // state is not lost during the reload. To reset the state, use hot
        // restart instead.
        //
        // This works for code too, not just values: Most code changes can be
        // tested with just a hot reload.
        colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
        useMaterial3: true,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // TRY THIS: Try changing the color here to a specific color (to
        // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
        // change color while the other colors stay the same.
        backgroundColor: Theme.of(context).colorScheme.inversePrimary,
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          //
          // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
          // action in the IDE, or press "p" in the console), to see the
          // wireframe for each widget.
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headlineMedium,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: const Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}

foo.dart

int foo() => 1;

Screenshots or Video

Screenshots / Video demonstration

[Upload media here]

Logs

Logs

Executed command

{flutter -v clean && flutter -v build web && ls -al build/web} 2>&1 |pbcopy

Flutter 3.19

https://pastebin.com/aLtvFY2c

Flutter 3.20

https://pastebin.com/U7s4MJd7

Flutter Doctor output

Doctor output

Flutter 3.19

Doctor summary (to see all details, run flutter doctor -v):
[!] Flutter (Channel [user-branch], 3.19.4, on macOS 14.4 23E214 darwin-x64, locale en-JP)
    ! Flutter version 3.19.4 on channel [user-branch] at /Applications/flutter
      Currently on an unknown channel. Run `flutter channel` to switch to an official channel.
      If that doesn't fix the issue, reinstall Flutter by following instructions at https://flutter.dev/docs/get-started/install.
    ! Upstream repository unknown source is not a standard remote.
      Set environment variable "FLUTTER_GIT_URL" to unknown source to dismiss this error.
[!] Android toolchain - develop for Android devices (Android SDK version 34.0.0)
    ✗ cmdline-tools component is missing
      Run `path/to/sdkmanager --install "cmdline-tools;latest"`
      See https://developer.android.com/studio/command-line for more details.
    ✗ Android license status unknown.
      Run `flutter doctor --android-licenses` to accept the SDK licenses.
      See https://flutter.dev/docs/get-started/install/macos#android-setup for more details.
[✓] Xcode - develop for iOS and macOS (Xcode 15.3)
[✓] Chrome - develop for the web
[✓] Android Studio (version 2023.2)
[✓] IntelliJ IDEA Community Edition (version 2023.3.5)
[✓] Connected device (4 available)
[✓] Network resources

! Doctor found issues in 2 categories.

Flutter 3.20

Doctor summary (to see all details, run flutter doctor -v):
[!] Flutter (Channel [user-branch], 3.20.0-0.0.pre, on macOS 14.4 23E214 darwin-x64, locale en-JP)
    ! Flutter version 3.20.0-0.0.pre on channel [user-branch] at /Applications/flutter
      Currently on an unknown channel. Run `flutter channel` to switch to an official channel.
      If that doesn't fix the issue, reinstall Flutter by following instructions at https://flutter.dev/docs/get-started/install.
    ! Upstream repository unknown source is not a standard remote.
      Set environment variable "FLUTTER_GIT_URL" to unknown source to dismiss this error.
[!] Android toolchain - develop for Android devices (Android SDK version 34.0.0)
    ✗ cmdline-tools component is missing
      Run `path/to/sdkmanager --install "cmdline-tools;latest"`
      See https://developer.android.com/studio/command-line for more details.
    ✗ Android license status unknown.
      Run `flutter doctor --android-licenses` to accept the SDK licenses.
      See https://flutter.dev/docs/get-started/install/macos#android-setup for more details.
[✓] Xcode - develop for iOS and macOS (Xcode 15.3)
[✓] Chrome - develop for the web
[✓] Android Studio (version 2023.2)
[✓] IntelliJ IDEA Community Edition (version 2023.3.5)
[✓] Connected device (4 available)
[✓] Network resources

! Doctor found issues in 2 categories.

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Labels

a: buildBuilding flutter applications with the toolassigned for triageissue is assigned to a domain expert for further triagec: regressionIt was better in the past than it is nowfound in release: 3.19Found to occur in 3.19found in release: 3.21Found to occur in 3.21has reproducible stepsThe issue has been confirmed reproducible and is ready to work onplatform-webWeb applications specificallyr: fixedIssue is closed as already fixed in a newer versionteam-webOwned by Web platform teamtoolAffects the "flutter" command-line tool. See also t: labels.

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