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@liyuqian liyuqian commented Apr 9, 2019

This is required for a high-priority Google client. I've tested it
locally and the ShaderWarmUp can now generate multiple shaders in one
frame that were not possible before.

The engine roll with this PR needs a manual fix on _MulticastCanvas

Related issue: flutter/flutter#813

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liyuqian commented Apr 9, 2019

@Hixie : does the addition of Canvas.flush API look good to you?

This is required for a high-priority Google client. I've tested it
locally and the ShaderWarmUp can now generate multiple shaders in one
frame that were not possible before.

The engine roll with this PR needs a manual fix on `_MulticastCanvas`
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Superseded by flutter/flutter#30825

@liyuqian liyuqian closed this Apr 10, 2019
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