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[web] Fixes canvas pixelation and overallocation due to transforms. #22160
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} | ||
if (newChild.rootElement == null) { | ||
print(newChild); | ||
} |
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Leftovers?
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Yes. Removed.
}); | ||
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group('SceneBuilder', () { | ||
group('SceneBuilder', () { |
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undo?
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Done.
test('Canvas should allocate fewer pixels if scaled', () async { | ||
final SurfaceSceneBuilder builder = SurfaceSceneBuilder(); | ||
final Picture picture1 = _drawPicture(); | ||
builder.pushClipRect(const Rect.fromLTRB(10, 10, 300, 300),); |
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unnecessary trailing comma
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Done.
await testCase('', 'remove all', deletions: 2); | ||
}); | ||
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test('Canvas should allocate fewer pixels if scaled', () async { |
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scaled as in "zoomed in" or "zoomed out"? (I know the answer now, but will need to think longer in a few months)
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Updated comment. thx.
// Force update to scene which will utilize reuse code path. | ||
final SurfaceSceneBuilder builder2 = SurfaceSceneBuilder(); | ||
builder2.pushOffset(0, 0); | ||
builder2.pushTransform(Matrix4.identity().scaled(0.5, 0.5).toFloat64()); |
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we also need a test the zooms the picture in and makes sure that the growth in pixel count stops at screen size (i.e. that we're not allocating enormous canvases)
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When you zoom out, the big canvas becomes small ie scale factor < 1. I added another test case for zoom in.
if (scale < kEpsilon || scale == 1) { | ||
// Handle local paint bounds scaled to 0, typical when using | ||
// transform animations. | ||
return 1.0; |
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Shouldn't this be if ((scale - 1).abs() < kEpsilon)
? Also scale 0 probably means "empty picture".
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Added and updated comment. It guards the code below from divide by zero.
// | ||
// On a fullscreen high dpi device dpi*density*resolution will demand | ||
// too much memory, so clamp at 4. | ||
scale = math.min(4.0, ((scale / 2.0).ceil() * 2.0)); |
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Should we normalize before the previous if
statement? This way if scale
snaps to 1x we just return 1.
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I like the early exit. For many apps most of the time scale is just 1.0 unless you use boxfit.
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* c597333 Roll Skia from f548a028ce70 to c21902c0d3cc (46 revisions) (flutter/engine#22224) * 37d766c Fix includes to start with shell (flutter/engine#22227) * 1ad6765 [web] Fixes canvas pixelation and overallocation due to transforms. (flutter/engine#22160) * 9f9fc1f Roll Skia from c21902c0d3cc to 9615bcf71f2a (1 revision) (flutter/engine#22226) * 0faa72e Roll Dart SDK from fed66f60a3bc to 25ef5dc559cf (1 revision) (flutter/engine#22225) * 172a393 Report image diff status for iOS scenario golden tests (flutter/engine#22230) * fddabca updating integration tests version. (flutter/engine#22235) * a36bcdc Roll Fuchsia Mac SDK from mhak7e_o6... to 8SkbMXJJ9... (flutter/engine#22231) * 6a331d3 Roll Skia from 9615bcf71f2a to d5e6368fffd0 (8 revisions) (flutter/engine#22234) * 9b34207 Fixing semantics borders on mobile web (flutter/engine#21856) * 4e9459e Refactored the FlutterEngine to make it easier to implement spawn functionality (flutter/engine#21890) * fa77e68 disable AppLifecycleTests (flutter/engine#22236) * 153775b update golden (flutter/engine#22247) * 50dbe85 [web] fix hot restart type error (flutter/engine#22248) * c8cf09a Roll Skia from d5e6368fffd0 to 7585a65ac709 (7 revisions) (flutter/engine#22237) * 68e2e46 Roll Fuchsia Mac SDK from 8SkbMXJJ9... to Pz4ZHZrUp... (flutter/engine#22246) * d3182bc Roll Dart SDK from 25ef5dc559cf to 5acb5fcf84cb (4 revisions) (flutter/engine#22243) * 9b4bb20 makes android semanticsnode to ignore hittest if it is not focusable (flutter/engine#22205) * 3c7a54e Roll Fuchsia Linux SDK from sNx8qabBn... to QqGvMWaYk... (flutter/engine#22244) * eea98b2 Roll Skia from 7585a65ac709 to dffd20efe95c (14 revisions) (flutter/engine#22250) * 46e3bba Defer Windows arrow key and delete handling (flutter/engine#22207) * 14437d6 fix _getArrayBuffer signature (flutter/engine#22251) * 8defec6 Fix nullability issue with Image.network (flutter/engine#22252) * 67d55ed Roll Dart SDK from 5acb5fcf84cb to a9d583383410 (4 revisions) (flutter/engine#22255) * 7c8f57c Report error when instantiating CanvasKit network image (flutter/engine#22159) * 9945db3 Remove the metrics task from cirrus. (flutter/engine#22240) * bd19181 Add braces on if statements to match linter style (flutter/engine#22130) * e9c62e7 do not print in _computePixelDensity (flutter/engine#22257) * 2617101 Roll Dart SDK from a9d583383410 to d2577410a501 (1 revision) (flutter/engine#22258) * 3d194fa Switch macOS embedding to proc table embedder API (flutter/engine#21811) * 31b6f0b Roll Fuchsia Mac SDK from Pz4ZHZrUp... to 6yEx5GNGG... (flutter/engine#22262) * 78a0181 Roll Fuchsia Linux SDK from QqGvMWaYk... to oLF1FW-gC... (flutter/engine#22264) * ccdb681 WeakPersistentHandle migration (flutter/engine#19843) * ce0a30c Roll Dart SDK from 52783837369d to b43baaaa477d (723 revisions) (flutter/engine#22265) * 59b01e0 [web] Fix repaint logic for cullrect,transform changes (flutter/engine#22273)
Description
Related Issues
flutter/flutter#59775
Tests
Added SceneBuilder test that verifies when using a 0.5,0.5 scale transform, a smaller canvas is allocated instead of bounds.
Checklist
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Breaking Change
Did any tests fail when you ran them? Please read [handling breaking changes].