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16 changes: 0 additions & 16 deletions shell/platform/darwin/ios/framework/Source/FlutterEngine.mm
Original file line number Diff line number Diff line change
Expand Up @@ -762,22 +762,6 @@ - (void)onLocaleUpdated:(NSNotification*)notification {
NSArray<NSString*>* preferredLocales = [NSLocale preferredLanguages];
NSMutableArray<NSString*>* data = [[NSMutableArray new] autorelease];

// Force prepend the [NSLocale currentLocale] to the front of the list
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Fun fact: you can change the app's locale and language with launch args -AppleLanguages and -AppleLocale.
https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/BPInternational/TestingYourInternationalApp/TestingYourInternationalApp.html#//apple_ref/doc/uid/10000171i-CH7-SW2

Alternatively, add AppleLanguages and AppleLocale launch arguments using the scheme editor—for example, add -AppleLanguages "(de)" to specify the German language and -AppleLocale "fr_FR" to specify the France region.

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Thanks, Will be super useful for the next set of changes that I'll be making immediately after this one!

// to ensure we are including the full default locale. preferredLocales
// is not guaranteed to include anything beyond the languageCode.
NSLocale* currentLocale = [NSLocale currentLocale];
NSString* languageCode = [currentLocale objectForKey:NSLocaleLanguageCode];
NSString* countryCode = [currentLocale objectForKey:NSLocaleCountryCode];
NSString* scriptCode = [currentLocale objectForKey:NSLocaleScriptCode];
NSString* variantCode = [currentLocale objectForKey:NSLocaleVariantCode];
if (languageCode) {
[data addObject:languageCode];
[data addObject:(countryCode ? countryCode : @"")];
[data addObject:(scriptCode ? scriptCode : @"")];
[data addObject:(variantCode ? variantCode : @"")];
}

// Add any secondary locales/languages to the list.
for (NSString* localeID in preferredLocales) {
NSLocale* currentLocale = [[[NSLocale alloc] initWithLocaleIdentifier:localeID] autorelease];
NSString* languageCode = [currentLocale objectForKey:NSLocaleLanguageCode];
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Original file line number Diff line number Diff line change
Expand Up @@ -42,6 +42,7 @@
3DEF491823C3BE6500184216 /* golden_platform_view_opacity_iPhone 8_simulator.png in Resources */ = {isa = PBXBuildFile; fileRef = 3DE09E8F23C010BD006C9851 /* golden_platform_view_opacity_iPhone 8_simulator.png */; };
3DEF491923C3BE6500184216 /* golden_platform_view_rotate_iPhone 8_simulator.png in Resources */ = {isa = PBXBuildFile; fileRef = 3DE09E8E23C010BD006C9851 /* golden_platform_view_rotate_iPhone 8_simulator.png */; };
3DEF491A23C3BE6500184216 /* golden_platform_view_transform_iPhone 8_simulator.png in Resources */ = {isa = PBXBuildFile; fileRef = 3DE09E9123C010BD006C9851 /* golden_platform_view_transform_iPhone 8_simulator.png */; };
4F06F1B32473296E000AF246 /* LocalizationInitializationTest.m in Sources */ = {isa = PBXBuildFile; fileRef = 4F06F1B124731F66000AF246 /* LocalizationInitializationTest.m */; };
59A97FD8236A49D300B4C066 /* golden_platform_view_multiple_iPhone SE_simulator.png in Resources */ = {isa = PBXBuildFile; fileRef = 59A97FD7236A49D300B4C066 /* golden_platform_view_multiple_iPhone SE_simulator.png */; };
59A97FDA236B984300B4C066 /* golden_platform_view_multiple_background_foreground_iPhone SE_simulator.png in Resources */ = {isa = PBXBuildFile; fileRef = 59A97FD9236B984300B4C066 /* golden_platform_view_multiple_background_foreground_iPhone SE_simulator.png */; };
6402EBD124147BDA00987DCB /* UnobstructedPlatformViewTests.m in Sources */ = {isa = PBXBuildFile; fileRef = 6402EBD024147BDA00987DCB /* UnobstructedPlatformViewTests.m */; };
Expand Down Expand Up @@ -151,6 +152,7 @@
3DE09E9023C010BD006C9851 /* golden_platform_view_iPhone 8_simulator.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "golden_platform_view_iPhone 8_simulator.png"; sourceTree = "<group>"; };
3DE09E9123C010BD006C9851 /* golden_platform_view_transform_iPhone 8_simulator.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "golden_platform_view_transform_iPhone 8_simulator.png"; sourceTree = "<group>"; };
3DE09E9223C010BD006C9851 /* golden_platform_view_cliprect_iPhone 8_simulator.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "golden_platform_view_cliprect_iPhone 8_simulator.png"; sourceTree = "<group>"; };
4F06F1B124731F66000AF246 /* LocalizationInitializationTest.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = LocalizationInitializationTest.m; sourceTree = "<group>"; };
59A97FD7236A49D300B4C066 /* golden_platform_view_multiple_iPhone SE_simulator.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "golden_platform_view_multiple_iPhone SE_simulator.png"; sourceTree = "<group>"; };
59A97FD9236B984300B4C066 /* golden_platform_view_multiple_background_foreground_iPhone SE_simulator.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "golden_platform_view_multiple_background_foreground_iPhone SE_simulator.png"; sourceTree = "<group>"; };
6402EBD024147BDA00987DCB /* UnobstructedPlatformViewTests.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = UnobstructedPlatformViewTests.m; sourceTree = "<group>"; };
Expand Down Expand Up @@ -250,6 +252,7 @@
248D76ED22E388380012F0C1 /* ScenariosUITests */ = {
isa = PBXGroup;
children = (
4F06F1B124731F66000AF246 /* LocalizationInitializationTest.m */,
6402EBD024147BDA00987DCB /* UnobstructedPlatformViewTests.m */,
0D14A3FD239743190013D873 /* golden_platform_view_rotate_iPhone SE_simulator.png */,
3DE09E8B23C010BC006C9851 /* golden_platform_view_clippath_iPhone 8_simulator.png */,
Expand Down Expand Up @@ -503,6 +506,7 @@
6816DBA42318358200A51400 /* PlatformViewGoldenTestManager.m in Sources */,
248D76EF22E388380012F0C1 /* PlatformViewUITests.m in Sources */,
0D8470A4240F0B1F0030B565 /* StatusBarTest.m in Sources */,
4F06F1B32473296E000AF246 /* LocalizationInitializationTest.m in Sources */,
0A42BFB42447E179007E212E /* TextSemanticsFocusTest.m in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
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1 change: 1 addition & 0 deletions testing/scenario_app/ios/Scenarios/Scenarios/AppDelegate.m
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,7 @@ - (BOOL)application:(UIApplication*)application

NSDictionary<NSString*, NSString*>* launchArgsMap = @{
// The Platform view golden test args should match `PlatformViewGoldenTestManager`.
@"--locale-initialization" : @"locale_initialization",
@"--platform-view" : @"platform_view",
@"--platform-view-no-overlay-intersection" : @"platform_view_no_overlay_intersection",
@"--platform-view-two-intersecting-overlays" : @"platform_view_two_intersecting_overlays",
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Original file line number Diff line number Diff line change
@@ -0,0 +1,36 @@
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#import <Flutter/Flutter.h>
#import <XCTest/XCTest.h>

FLUTTER_ASSERT_ARC

@interface LocalizationInitializationTest : XCTestCase
@property(nonatomic, strong) XCUIApplication* application;
@end

@implementation LocalizationInitializationTest

- (void)setUp {
[super setUp];
self.continueAfterFailure = NO;

self.application = [[XCUIApplication alloc] init];
self.application.launchArguments = @[ @"--locale-initialization" ];
[self.application launch];
}

- (void)testNoLocalePrepend {
NSTimeInterval timeout = 10.0;

XCUIElement* textInputSemanticsObject =
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I know the engine has variable usage of dot notation, but the "modern" syntax (like circa 2006 modern) of properties would be:

XCUIElement* textInputSemanticsObject = [self.application.textFields matchingIdentifier:@"[en]"].element;

[self.application.textFields matchingIdentifier:@"[en]"].element;

// The locales recieved by dart:ui are exposed onBeginFrame via semantics label.
// There should only be one locale, as we have removed the locale prepend on iOS.
XCTAssertTrue([textInputSemanticsObject waitForExistenceWithTimeout:timeout]);
}

@end
69 changes: 69 additions & 0 deletions testing/scenario_app/lib/src/locale_initialization.dart
Original file line number Diff line number Diff line change
@@ -0,0 +1,69 @@
// Copyright 2020 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

import 'dart:typed_data';
import 'dart:ui';

import 'package:vector_math/vector_math_64.dart';

import 'scenario.dart';

/// Sends the recieved locale data back as semantics information.
class LocaleInitialization extends Scenario {
/// Constructor
LocaleInitialization(Window window)
: assert(window != null),
super(window);

@override
void onBeginFrame(Duration duration) {
// Doesn't matter what we draw. Just paint white.
final SceneBuilder builder = SceneBuilder();
final PictureRecorder recorder = PictureRecorder();
final Canvas canvas = Canvas(recorder);

canvas.drawRect(
Rect.fromLTWH(0, 0, window.physicalSize.width, window.physicalSize.height),
Paint()..color = const Color.fromARGB(255, 255, 255, 255),
);
final Picture picture = recorder.endRecording();

builder.addPicture(
Offset.zero,
picture,
);
final Scene scene = builder.build();
window.render(scene);
scene.dispose();

// On the first frame, pretend that it drew a text field. Send the
// corresponding semantics tree comprised of 1 node with the locale data
// as the label.
window.updateSemantics((SemanticsUpdateBuilder()
..updateNode(
id: 0,
// SemanticsFlag.isTextField.
flags: 16,
// SemanticsAction.tap.
actions: 1,
rect: const Rect.fromLTRB(0.0, 0.0, 414.0, 48.0),
label: window.locales.toString(),
textDirection: TextDirection.ltr,
textSelectionBase: -1,
textSelectionExtent: -1,
platformViewId: -1,
maxValueLength: -1,
currentValueLength: 0,
scrollChildren: 0,
scrollIndex: 0,
transform: Matrix4.identity().storage,
elevation: 0.0,
thickness: 0.0,
childrenInTraversalOrder: Int32List(0),
childrenInHitTestOrder: Int32List(0),
additionalActions: Int32List(0),
)).build()
);
}
}
2 changes: 2 additions & 0 deletions testing/scenario_app/lib/src/scenarios.dart
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@
import 'dart:ui';

import 'animated_color_square.dart';
import 'locale_initialization.dart';
import 'platform_view.dart';
import 'poppable_screen.dart';
import 'scenario.dart';
Expand All @@ -14,6 +15,7 @@ import 'touches_scenario.dart';

Map<String, Scenario> _scenarios = <String, Scenario>{
'animated_color_square': AnimatedColorSquareScenario(window),
'locale_initialization': LocaleInitialization(window),
'platform_view': PlatformViewScenario(window, 'Hello from Scenarios (Platform View)', id: 0),
'platform_view_no_overlay_intersection': PlatformViewNoOverlayIntersectionScenario(window, 'Hello from Scenarios (Platform View)', id: 0),
'platform_view_partial_intersection': PlatformViewPartialIntersectionScenario(window, 'Hello from Scenarios (Platform View)', id: 0),
Expand Down