Include activeHitPath in payload when it's PointerUp/Down #54562
+58
−3
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Summary:
Changelog:
[Android] [Added] - Include activeHitPath in payload when it's PointerUp/Down
It's only included when using c++ animated, some native event listener will need the hit path information from the platform before it reaches React. Note that the actual bubbling only doesn't happen until in React so there's no way native code can know where bubbling will reach when the event is intercepted on main thread.
Differential Revision: D87092392