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Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ namespace System.Runtime.Intrinsics
// that most of the code-paths will be optimized away as "dead code".
//
// We then manually inline cases (such as certain intrinsic code-paths) that
// will generate code small enough to make the AgressiveInlining profitable. The
// will generate code small enough to make the AggressiveInlining profitable. The
// other cases (such as the software fallback) are placed in their own method.
// This ensures we get good codegen for the "fast-path" and allows the JIT to
// determine inline profitability of the other paths as it would normally.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ namespace System.Runtime.Intrinsics
// that most of the code-paths will be optimized away as "dead code".
//
// We then manually inline cases (such as certain intrinsic code-paths) that
// will generate code small enough to make the AgressiveInlining profitable. The
// will generate code small enough to make the AggressiveInlining profitable. The
// other cases (such as the software fallback) are placed in their own method.
// This ensures we get good codegen for the "fast-path" and allows the JIT to
// determine inline profitability of the other paths as it would normally.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ namespace System.Runtime.Intrinsics
// that most of the code-paths will be optimized away as "dead code".
//
// We then manually inline cases (such as certain intrinsic code-paths) that
// will generate code small enough to make the AgressiveInlining profitable. The
// will generate code small enough to make the AggressiveInlining profitable. The
// other cases (such as the software fallback) are placed in their own method.
// This ensures we get good codegen for the "fast-path" and allows the JIT to
// determine inline profitability of the other paths as it would normally.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ namespace System.Runtime.Intrinsics
// that most of the code-paths will be optimized away as "dead code".
//
// We then manually inline cases (such as certain intrinsic code-paths) that
// will generate code small enough to make the AgressiveInlining profitable. The
// will generate code small enough to make the AggressiveInlining profitable. The
// other cases (such as the software fallback) are placed in their own method.
// This ensures we get good codegen for the "fast-path" and allows the JIT to
// determine inline profitability of the other paths as it would normally.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ namespace System.Runtime.Intrinsics
// that most of the code-paths will be optimized away as "dead code".
//
// We then manually inline cases (such as certain intrinsic code-paths) that
// will generate code small enough to make the AgressiveInlining profitable. The
// will generate code small enough to make the AggressiveInlining profitable. The
// other cases (such as the software fallback) are placed in their own method.
// This ensures we get good codegen for the "fast-path" and allows the JIT to
// determine inline profitability of the other paths as it would normally.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ namespace System.Runtime.Intrinsics
// that most of the code-paths will be optimized away as "dead code".
//
// We then manually inline cases (such as certain intrinsic code-paths) that
// will generate code small enough to make the AgressiveInlining profitable. The
// will generate code small enough to make the AggressiveInlining profitable. The
// other cases (such as the software fallback) are placed in their own method.
// This ensures we get good codegen for the "fast-path" and allows the JIT to
// determine inline profitability of the other paths as it would normally.
Expand Down