Bump Android Emulator to v30.0.12 #4756
Merged
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Context: https://androidstudio.googleblog.com/
Context: https://androidstudio.googleblog.com/2020/03/emulator-3006-canary-windows-performance.html
Context: https://androidstudio.googleblog.com/2020/04/emulator-3007-canary.html
Context: https://androidstudio.googleblog.com/2020/04/emulator-3008-canary.html
Context: https://androidstudio.googleblog.com/2020/04/emulator-3009-canary.html
Context: https://androidstudio.googleblog.com/2020/05/emulator-30012-canary-psa-if-emulator.html
Changes (cumulative, since 30.0.5):
Android Auto Embedded system images to the car data page in
the extended controls.
creating/destroying VkPipelineLayouts in multiple threads.
video codecs. Requires a future Android R system image.
the boot animation.
guest) was not working on Windows hosts (due to bug in translation
to win32 handle semaphores).
This should slightly improve download size and startup time, while
having fewer ways to link the wrong GLES libraries.
in all cases now for GLES1.
texture formats (Requires corresponding change in system image)
-no-audio, the emulator should now stop from preventing sleep on
macOS.
can run images with multiple vCPUs.
was incorrectly labeled as "Front right".
to static build in 30.0.8.
liberally returns the first config found rather than bailing out.
requires Android Studio 4.1 Canary 8 or later, and needs to be
enabled manually via Android Studio's Preferences > Tools > Emulator.
observed in crash reports, and alert the user if any were involved
in the crashing stack trace.
glTexImage2D.
advertisement file might have been written to the wrong location.
downloading and installing the latest Android Emulator Hypervisor
for AMD Processors (v 1.5).
that used select() and did not check FD_SETSIZE limit.
print more visibly now.
loaders when creating many VkDevice/VkInstances in parallel.