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5c9dbdf
Adds a little tiny stupid comment.
jeremie-martin Feb 23, 2017
414e480
Minor change.
jeremie-martin Feb 23, 2017
964ca27
Implemented the typeModifier function
jeremie-martin Feb 27, 2017
3eb39fc
Added building and testing scripts
jeremie-martin Feb 27, 2017
f476841
Started implementing the damage function
jeremie-martin Feb 27, 2017
63d6661
Added the critical hit computation
jeremie-martin Feb 27, 2017
2704eb1
Implemented the effective stats
jeremie-martin Feb 27, 2017
68c9559
Implemented Ho-Oh and Groundquake
jeremie-martin Feb 27, 2017
08c3521
Started implementing the battle / state
jeremie-martin Mar 6, 2017
0076663
Updated the state initialization
jeremie-martin Mar 6, 2017
a781d56
Organized the battle function a bit more, implemented the 'change pok…
jeremie-martin Mar 6, 2017
76557e7
Implemented the 'run' action
jeremie-martin Mar 6, 2017
3afa149
Corrected the battle structure, now uses the priority
jeremie-martin Mar 6, 2017
b4c3465
(Slightly) better organisation, maybe, and somewhat continued to impl…
jeremie-martin Mar 6, 2017
5a5d122
Added the battle_stats attribut in Pokemon, factorized the battle fun…
jeremie-martin Mar 7, 2017
dd5cbd5
A player can now change his dead pokemon, and loses if no pokemon lef…
jeremie-martin Mar 7, 2017
434cb07
Now uses the type inference a bit more
jeremie-martin Mar 7, 2017
877c035
i want to be ahead in the race of commits
jeremie-martin Mar 7, 2017
85b84f3
deleted a useless file
jeremie-martin Mar 7, 2017
34e897a
Test the battle function, debbuged the selection of pokemon, and the …
jeremie-martin Mar 7, 2017
503d787
Debbuged few things in the battle function, when a pokemon dies a tra…
jeremie-martin Mar 8, 2017
de0f360
Added few moves, debbuged the damage function, continued the battle f…
jeremie-martin Mar 12, 2017
b5fbf0e
Added few comments, please use ./test to run a battle. Works on linux.
jeremie-martin Mar 12, 2017
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